Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 8 matches
- November 2nd, 2013, 5:43 pm
- Forum: Board News & Announcements
- Topic: Official Sandbox Wishlist Thread
- Replies: 50
- Views: 158639
Re: Official Sandbox Wishlist Thread
There are a few things as a world editor I would like to see. #1. sliding effects (i.e. ice texture that automatically has a sliding effect to it) #2. reflection/refraction effects (mirrors and fractal windows come to mind) #3. angleable water (make a river flow downhill) #4. particle effect materia...
- August 11th, 2011, 6:20 pm
- Forum: Sandbox General Support
- Topic: unknown problem...
- Replies: 3
- Views: 1078
Re: unknown problem...
tried both of those. No effect. I normally use CLICK_ME_TO_START to load into my work... I even tried loading using RPG, SideScroller, and VehicleSimulator. While each of these allows me to load into the start point of my map NONE of them allowed me to do any of the aforementioned actions. Also, whe...
- August 11th, 2011, 1:38 am
- Forum: Sandbox General Support
- Topic: unknown problem...
- Replies: 3
- Views: 1078
unknown problem...
well more like unknown cause but same thing. After taking a few days break from working on my maps I load sandbox up and first thing I notice is that the startup gui is different (it is orange instead of green, and the buttons looked different). I assume that means there was an update of some sort, ...
- July 30th, 2011, 1:51 pm
- Forum: Tutorials and Resources
- Topic: in need of tutorial!
- Replies: 3
- Views: 1572
Re: in need of tutorial!
That was actually helpful! Thanks! Now I just have to figure out how to script it so hitting a lever ties to opening a gate...
and yes, I'm sure... all my *.cfg files that came with when I downloaded sandbox appear blank, though all their scripts appear to be operating on the corresponding maps...
and yes, I'm sure... all my *.cfg files that came with when I downloaded sandbox appear blank, though all their scripts appear to be operating on the corresponding maps...
- July 29th, 2011, 11:31 pm
- Forum: Tutorials and Resources
- Topic: in need of tutorial!
- Replies: 3
- Views: 1572
in need of tutorial!
One thing which I am still quite confused on is the aspect of 'attributes'. I know they are the last 4 0s you see (0 0 0 0) at the end of a mapmodel... but through my searches I've only found what a few of these actually are/do. If possible, could somebody list what each attribute slot controls, and...
- July 28th, 2011, 6:08 pm
- Forum: Sandbox General Support
- Topic: Invisible map models??
- Replies: 0
- Views: 1404
Invisible map models??
The computers I run this on have either windows7 and windows xp (pro). When creating my game I am trying to place mapmodels (trees to be specific) and it seems that when I move the model around the model turns invisible at certain points (almost always height, fairly often just location though). I c...
- July 10th, 2011, 5:26 pm
- Forum: Tutorials and Resources
- Topic: some things I'm confused on how to do...
- Replies: 1
- Views: 1238
some things I'm confused on how to do...
So I've been using Sandbox and reading through the forums for about two weeks now, and while I understand how to do most things there are still some things I am confused on how to do... I understand the tutorials and resources may not be the best place for this post, and if there is a more appropria...
- July 3rd, 2011, 12:25 am
- Forum: Donate Content To Sandbox And The Community
- Topic: Requests again
- Replies: 19
- Views: 18438
Re: Requests again
I understand your time is valuable, however I have so far been very bad at making 3d models... and there are a few which I would like done so I can finish what I am working on. I understand some of these may be difficult and will be time consuming, but any you are able/willing to make for me would b...