Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 44 matches
- October 26th, 2012, 10:19 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Revelade Revolution - Zombie Survival
- Replies: 234
- Views: 57753
Re: Revelade Revolution - Zombie Survival
I took the time to go through 24 pages and see how far this game has come. More than 2 years in development and nearly done... impressive.
- September 23rd, 2012, 5:16 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: HellCube
- Replies: 2
- Views: 2685
Re: HellCube
Nice models! And the instanced dungeons sound interesting, I'm not a programmer, but I was always curious about whether or not it could be done. Does it create dungeons randomly, or choose a pre-made map, say like "map dungeon(rnd 1 50)".
- July 7th, 2012, 5:16 pm
- Forum: Board News & Announcements
- Topic: How To Make Video Games Article
- Replies: 19
- Views: 11648
Re: How To Make Video Games Article
I'm pretty sure I'd read these articles, you could even have "guest authors" such as RonnieNeeley, with his "copyright content" article/forum post. Just a weird thing, once I really understood how Sandbox worked, I was playing Mario Kart DS and started seeing it made as it would...
- June 25th, 2012, 6:04 pm
- Forum: RPG Maker Mode
- Topic: Map Cfg's
- Replies: 2
- Views: 1579
Map Cfg's
I noticed that most fps maps have cfg files to go with them, for level triggers and such. I can't get it to work for rpg maps, so I'm either doing it wrong or it isn't possible. Is it possible?
- June 24th, 2012, 8:25 am
- Forum: RPG Maker Mode
- Topic: Replace Default model Help
- Replies: 8
- Views: 2205
Re: Replace Default model Help
You've got it in the right place. Your model should change when you go to Load Map and click your game. If it still dosn't work, I can't help since it dosn't seem that you're doing anything wrong. Oh, and you have to go to Load Map, not Load Custom Map. Load Map defines your game properties, includi...
- June 21st, 2012, 8:12 am
- Forum: RPG Maker Mode
- Topic: Replace Default model Help
- Replies: 8
- Views: 2205
Re: Replace Default model Help
The player .cfg is in with the tips and variables? If it is, then I'm not sure what went wrong. If it's in SVN it might be a glitch.
- June 15th, 2012, 9:10 pm
- Forum: Forum Introductions
- Topic: Hey
- Replies: 2
- Views: 1947
Hey
I never really did introduce myself to the forum, I just kind of showed up. Well, hey guys! I'm a student finishing grade 9, 15 years old. I'm using sandbox because it's a really fun and easy engine and just saying I think the community is great. Still supportive, but smaller and friendlier than most.
- June 15th, 2012, 7:50 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Cube2Maze - A Maze For The Pros
- Replies: 8
- Views: 3982
Re: Cube2Maze - A Maze For The Pros
Anybody win yet?
- June 15th, 2012, 5:51 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Iolar
- Replies: 4
- Views: 1997
Re: Iolar
I'm going to help map for Broken Shield. Also, by the time that's finished RPG should have improved and I'll be more experienced of course. Then I'll start something (smaller).
- June 14th, 2012, 5:56 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Iolar
- Replies: 4
- Views: 1997
Re: Iolar
I'd love to help. And you are right, I won't be able to do it, least of all on my own. I know that if I can't find help I'll never be able to do it. But I like Kelgar and I'd be glad to help with it in some way. I'm bad at scripting but decent at static modelling and good with mapping.