Search found 22 matches

by Littlejoe-42
August 22nd, 2015, 8:37 pm
Forum: Sandbox General Chat
Topic: .cfg command to make sound play entire map?
Replies: 3
Views: 1020

Re: .cfg command to make sound play entire map?

Worked great! Thank you! :mrgreen:
by Littlejoe-42
August 22nd, 2015, 2:50 am
Forum: Sandbox General Chat
Topic: .cfg command to make sound play entire map?
Replies: 3
Views: 1020

.cfg command to make sound play entire map?

I'm working on a map with a forest at night theme. I'd like to have the sound of crickets looping in the background throughout the map.

Is there any simple way of having a sound play throughout the entire map, instead of placing sound entities throughout the map?
by Littlejoe-42
November 20th, 2014, 6:46 am
Forum: Sandbox General Chat
Topic: Removing "enable single player options" from startup?
Replies: 2
Views: 1541

Re: Removing "enable single player options" from startup?

P.S. I'm using version 2.7.1
by Littlejoe-42
November 14th, 2014, 9:14 pm
Forum: Sandbox General Chat
Topic: Removing "enable single player options" from startup?
Replies: 2
Views: 1541

Removing "enable single player options" from startup?

I'm making an FPS game, with single player mode only (no multiplayer). On the loading screen, on the upper-right, are the words "enable single player options." I found the words in the GAME.H file inside the PAS/SRC/FPSGAME folder. I've tried removing all the words, putting a space in, usi...
by Littlejoe-42
November 5th, 2014, 4:19 am
Forum: Sandbox General Chat
Topic: different map instead of death? possible?
Replies: 1
Views: 861

different map instead of death? possible?

I'm making a game that will have multiple levels (maps). There's one thing I'd like too do. On level four (map 4), I'd like too have my player returned too the first level (map 1). Is this possible?
by Littlejoe-42
October 26th, 2014, 7:11 pm
Forum: Board News & Announcements
Topic: Official Sandbox Wishlist Thread
Replies: 50
Views: 61452

Re: Official Sandbox Wishlist Thread

I love this Thread! I'm getting ready to build a massive, interactive, non-violent, multi-level script game called "Born A God" using the simpler parts of Platinum Arts Sandbox Engine, so I'm pretty much able to make most of the game with what's already there. I do enhance it by altering/a...
by Littlejoe-42
September 9th, 2014, 12:44 pm
Forum: Sandbox General Chat
Topic: How to remove "fps" from game-screen?
Replies: 5
Views: 1234

Re: How to remove "fps" from game-screen?

:D Thanks! Works perfectly
by Littlejoe-42
September 8th, 2014, 10:35 pm
Forum: Sandbox General Chat
Topic: How to remove "fps" from game-screen?
Replies: 5
Views: 1234

How to remove "fps" from game-screen?

I'll like to have a clear screen, completely clear of text, when I play my game. However, when I do, I see the (seemingly) unremovable "fps 59-60" in the bottom right corner of the screen.

Is there any way of removing this annoyance?
by Littlejoe-42
May 25th, 2014, 2:16 am
Forum: Sandbox General Chat
Topic: Congrat, PAS on steam
Replies: 2
Views: 758

Re: Congrat, PAS on steam

I'm looking forward to purchasing PAS on Steam. However, will I still be able to purchase the "non-violent" school edition? I prefer it to watergun wars. I'm sick of having to pick up a gun to play a video game!
by Littlejoe-42
June 10th, 2012, 3:12 pm
Forum: Tutorials and Resources
Topic: adding customized sound triggers for sound entities
Replies: 2
Views: 1603

Re: adding customized sound triggers for sound entities

- another method of creating a sound entity with a sound trigger higher than 20 (discovered just minutes ago!) 1) Use the WRONG method (described above) to create your sound entity. 2) click on the sound entity while in editmode, and scroll your mousewheel. Now you can control the trigger number wit...

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