Search found 49 matches

by Ghostman Gaming
February 2nd, 2014, 9:32 am
Forum: RPG Maker Mode
Topic: adding hudguns to RPG
Replies: 3
Views: 1418

Re: adding hudguns to RPG

Yes projectile weapons are passable. You can code the gun and bullet similar to the bow and arrow in the default RPG map. To add the effect of the guns flash the bullet trail ,and impact can be coded in the effects folder. Unfortunately I do not have any example scripts yet but when I do I will post...
by Ghostman Gaming
January 13th, 2014, 9:27 pm
Forum: RPG Maker Mode
Topic: Adding new tabs to the RPG tab button
Replies: 1
Views: 1344

Adding new tabs to the RPG tab button

Hi, I was wondering where I would find the .TXT file for the tab button in RPG mode. My next question is how would I add health bars similar to in The Sims. I would like to add hunger, energy, bladder, social, and fun bars. I would like then to decrees over in game time. I would like there to be 100...
by Ghostman Gaming
January 1st, 2014, 8:19 pm
Forum: RPG Maker Mode
Topic: Adding a start up script at the start of a new game?
Replies: 2
Views: 1074

Re: Adding a start up script at the start of a new game?

Hi, I wrote an example script of what I have in mind to show up when the player starts a new game. //new game r_script_signal interact [ r_chat self (? (& (r_global_get $beginning_quest 1) ] r_script_node "main" [result "[Welcome to the Mangino's video game. lets get the basics ou...
by Ghostman Gaming
December 30th, 2013, 11:07 pm
Forum: RPG Maker Mode
Topic: Adding a start up script at the start of a new game?
Replies: 2
Views: 1074

Adding a start up script at the start of a new game?

Hi, Im currently working on a RPG game and was wondering if it is possiable to have it so when the player starts a new game after the first map loads up for a diolog box to show up telling the player the basic controlls and the mission objective? the only example i can think of is on the FPS map exp...
by Ghostman Gaming
October 14th, 2013, 9:49 am
Forum: Sandbox General Chat
Topic: Adding seasons to sandbox?
Replies: 2
Views: 937

Adding seasons to sandbox?

Hi, I'm currently trying to build a open world game, and I was wondering afew things. My first thing is with the day and night cycle is it possible to create a working calendar to display the day and month like the calendar on most computers? Also is it possible to have in game NPCs update the calen...
by Ghostman Gaming
June 18th, 2013, 3:56 pm
Forum: RPG Maker Mode
Topic: adding hudguns to RPG
Replies: 3
Views: 1418

adding hudguns to RPG

I am currently developing a Mafia game and have a few questions. first off since my game is a modern day mafia game it needs modern guns. I have gun map models set aside to use in the game but i have the problem of figuring out how to make the guns appear in the players hands like they do in FPS mod...
by Ghostman Gaming
April 5th, 2013, 2:23 pm
Forum: Sandbox General Support
Topic: Installing to all users
Replies: 2
Views: 724

Re: Installing to all users

I also teach a class in video game design. I think it is better to have the students put their games on flash drives instead of on the school servers. On the flash drive they can take their maps home and work on them there to. If you still wish to keep it on your school server you can also if your s...
by Ghostman Gaming
April 3rd, 2013, 6:54 pm
Forum: Sandbox General Support
Topic: Is there any extensive beginner tutorial?
Replies: 2
Views: 817

Re: Is there any extensive beginner tutorial?

I can answer some of your questions. extended "marking" functions (example: if i have selected 5 blocks in a row, how can i add the row UNDER the selected one and add it to the selection) I'm not 100% sure what you're asking can you give a better explanation? Coding (i saw many codes but i...
by Ghostman Gaming
April 2nd, 2013, 1:27 pm
Forum: Tutorials and Resources
Topic: [tool] PAS Obj Importer
Replies: 3
Views: 961

Re: [tool] PAS Obj Importer

Cool thanks kddekadenz

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