Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
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If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 13 matches
- October 17th, 2012, 3:33 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
Check out either decals or blendpainting 82 I was looking in to that near the end of my 6 mouths build of my map, but my problem with that was the difficulty doing that technique,(again lack of tutorials). Also near the end I was starting to lose interest in Sandbox. See all that needs to be placed...
- October 16th, 2012, 4:44 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
Transparent textures will not work. *sad face* Why not? :( :( :( Due PAS can't handle transparency ;) For textures it will add a black background and for models it will display pixels, which transparency is smaller then a max transparency you can set. There is a list of model commands and how to us...
- October 16th, 2012, 8:41 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
I think there exist a tut about elevators. If you’re talking about this one,(http://www.sandboxgamemaker.com/wiki/index.php?title=How_to_make_triggered_elevators/platforms) then yes I have seen it. However I tried to follow it to the letter, it was very hard to understand, and quite vague. In the e...
- October 15th, 2012, 3:44 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
No, it is only free to use to make non-commercial games; they state it at their website My bad, I didn’t look in to it :P. I thought because it was free that you could make a game from is free as well, but if you’re earning $60,000 in sales that’s pretty good that you could actually pay royalty’s, ...
- October 14th, 2012, 5:42 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
The ingame editing of PAS is cool, the performance is good, it is completely free even for commercial use, it is cross-platform and there are predone modules, which still are in active development. In the next release the shaders are improved a lot, Hirato merged Tesseract: Sorry I took so long to ...
- October 10th, 2012, 6:17 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
You enter Height-map mode by pressing H :P Height-map errors are deformed terrain (pieces standing out) and happen when editing the same place in Height-map mode in different grid sizes (toggled by G). Ah, now I remember the height-field again. I know I got the proportions all wrong at some parts. ...
- October 10th, 2012, 12:16 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
Cool map. Pros: :) -very big -lot of details -performance ok (ranged from 19-36 FPS on my old laptop) - cool ideas Cons: :( - too dark - you should use /skylight ,/sunlight and /ambient - some heightmap errors - no ingame story or such Thanks, for your feedback :D (Too dark - you should use /skylig...
- October 9th, 2012, 5:16 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
No, this aren't all the right files :( You forgot to add the map itself (.ogz!). Please do reorganize the archive, too: create the directory packages/base/fps/ and add "add1&2" to packages and the map and the .cfg to packages/base fps. This will save testers time, because they simply ...
- October 6th, 2012, 8:06 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
These are nice images, I really like what you did with the HUD. Can you post a video? I'd love to see this in action, and I don't have the time to try out the map myself. The main post has a video. If you’re thinking that this a playable game, then I’m afraid not, I wish I could make this in to a g...
- October 6th, 2012, 3:50 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: My Citadel 14 Game MAP!!!
- Replies: 29
- Views: 10454
Re: My Citadel 14 Game MAP!!!
Have you got any screenshots? Some screenshots and a little HUD shot that I made for some fun a while back. Also a zip for those that what to see the images at their largest size. http://www.mediafire.com/?hu3l9occad3tk81 http://s6.postimage.org/isdm447l9/HUD.png http://s6.postimage.org/t3pywrzal/S...