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- December 16th, 2014, 2:22 am
- Forum: RPG Maker Mode
- Topic: Is there a way to change maps without a loading screen?
- Replies: 4
- Views: 1817
So my question is: Is there any way that I can dedicate more memory to the client so that it can handle such "t-joint fixes", or is there a way that I can temporarily disable the "fixing t-joint" on map/game load so that I can at least get back into my game. I know there is also ...