Search found 208 matches

by northstar
October 14th, 2014, 11:52 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: GitHub
Replies: 27
Views: 4732

Re: GitHub

as for whether to use the fps or rpg folder as the base folder... if you take a look at the change log for the collect edition of the cube release, if i recall correctly (lets just pick a number)... say there were 100 changes and improvements to the engine... 99 of them were in the fps engine... and...
by northstar
October 12th, 2014, 2:03 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: GitHub
Replies: 27
Views: 4732

Re: GitHub

lol... yeah that dawned on me just as i logged out (duhhh) lol... i just downloaded her 1.3 github (644mb) and i'm about to run the cbp... she really does have the right idea (imho), everything in the fps, so no need for duplication of effort or crossed wires... this is fun!! yeah, i think i do have...
by northstar
October 11th, 2014, 2:37 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: GitHub
Replies: 27
Views: 4732

Re: GitHub

yeah, i just took a look at it (Sabicube)... might just take a longer gander at it agreed... when i was playing with UDK, it was basically an fps that, with a little scripting, could play like an rpg... it is in the realm of possibility... well i'm off to play with loading screens and stuff lol... h...
by northstar
October 11th, 2014, 2:15 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: GitHub
Replies: 27
Views: 4732

Re: GitHub

i can certainly see the need to upgrade to the latest edition of cube... but it will be a tough row to hoe lol... to start... to get themes back in delete the gui stuff in 'data' and make a new folder 'data/ theme' and you may as well delete 'packages/icons' too... in the "engine/rendergl.cpp&q...
by northstar
October 10th, 2014, 1:18 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: GitHub
Replies: 27
Views: 4732

Re: GitHub

wow... (downloaded the 20mb zip) you really are starting from bare bones and rebuilding from the bottom up... in my alpha i tried going from the bottom up, but not being a programmer found it too difficult, so i went from the top down and got the core elements down to 80-100mb pretty quick using the...
by northstar
October 9th, 2014, 4:29 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: RPG Express 2.7.1
Replies: 46
Views: 6578

Re: RPG Express 2.7.1

jumping around so i don't burn out...

Image

hmm... still have the passage to the captured king... the passage (thru the platform room) to the floating island... then the finial battleground...
by northstar
October 9th, 2014, 1:43 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: GitHub
Replies: 27
Views: 4732

GitHub

saw your new skeleton at github... looks great! now don't start throwing things... but... how does github work? i'm really a noob with this kinda stuff, like what does clone to desktop do... etc etc... noticed that the rpg was still in the src, but no rpg.bat... are you going to link the two somehow...
by northstar
October 9th, 2014, 12:33 pm
Forum: Tutorials and Resources
Topic: 2.7.1 menus
Replies: 5
Views: 1369

Re: 2.7.1 menus

my skybox menu... https://www.mediafire.com/convkey/f759/k9j7ba6wwipi7dp6g.jpg https://www.mediafire.com/convkey/55f1/l796c77plijmx3f6g.jpg https://www.mediafire.com/convkey/c176/75u5ja6p55fx2pm6g.jpg skyboxes = "barren daysky meadow hill trough starfield" numcloudlayers = 5 newgui skies [...
by northstar
October 8th, 2014, 12:59 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: RPG Express 2.7.1
Replies: 46
Views: 6578

Re: RPG Express 2.7.1

and this is where the workers live... i would watch out for the guards...

Image
by northstar
October 7th, 2014, 2:00 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: RPG Express 2.7.1
Replies: 46
Views: 6578

Re: RPG Express 2.7.1

phew... having a bit of trouble with such a large scale (huge walls)... and being a guy i find myself often saying "can't go wrong with wood! :)...

Image

and this is the small addon... oh my :)...

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