Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.

In the meantime please join the new Discord Server!

If you have any questions please e-mail me through the Platinum Arts website.

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by arcones
June 14th, 2012, 4:03 pm
Forum: Water Gun Wars!
Topic: Water Gun Wars Beta Test June 16th 8pm EST
Replies: 15
Views: 11928

Re: Water Gun Wars Beta Test June 16th 8pm EST

Well now that you gave me the brief rundown it seems fairly simple. Also, my timezone is the same as I posted on the FB page (EST).
by arcones
June 14th, 2012, 3:06 pm
Forum: Water Gun Wars!
Topic: Water Gun Wars Beta Test June 16th 8pm EST
Replies: 15
Views: 11928

Re: Water Gun Wars Beta Test June 16th 8pm EST

If you do host a server for the user's across the pond, I'm willing to moderate. I'm always online in the afternoon on Saturdays.

EDIT: Just realized Mike, that your post count is 666. You should reply to this or something :D
by arcones
June 12th, 2012, 4:07 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Lost Lands - Game in progress
Replies: 160
Views: 38264

Re: Lost Lands - Game in progress

It's definitely a neato affect :) I personally love shift = sprint so I'd probably make it a wee-bit faster! Regardless, that's pretty cool and I might end up using it as a secondary thing in addition to sprinting. Wouldn't shift-sprint actually follow a keybind code more like this... /bind LSHIFT ...
by arcones
June 12th, 2012, 11:27 am
Forum: RPG Maker Mode
Topic: 3rd person camera mode
Replies: 2
Views: 1923

Re: 3rd person camera mode

In editmode:

Code: Select all

/thirdperson 1
by arcones
June 11th, 2012, 5:26 pm
Forum: Water Gun Wars!
Topic: Potential Player Models and Weapons
Replies: 21
Views: 11430

Re: Potential Player Models and Weapons

Generic? What's that supposed to mean? I realize WW is kid themed, but maybe there could be a bot based practice map or something similar, and the kid models could be used to represent online opponents. Plus the bots are kind of kiddish as well. Generic as in a lot of games/things nowadays use robo...
by arcones
June 10th, 2012, 2:21 pm
Forum: Water Gun Wars!
Topic: Potential Player Models and Weapons
Replies: 21
Views: 11430

Re: Potential Player Models and Weapons

Hmm, I like the robot models a lot, but it almost seems a little too generic (just my opinion). And possibly since it's water wars and more kid-themed, we should probably go kids. Just my thoughts :)
by arcones
June 10th, 2012, 2:18 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Lost Lands - Game in progress
Replies: 160
Views: 38264

Re: Lost Lands - Game in progress

It's definitely a neato affect :)

I personally love shift = sprint so I'd probably make it a wee-bit faster! Regardless, that's pretty cool and I might end up using it as a secondary thing in addition to sprinting.
by arcones
June 8th, 2012, 8:23 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Lost Lands - Game in progress
Replies: 160
Views: 38264

Re: Lost Lands - Game in progress

Wow. Once again, you never cease to amaze :D

Love the mesh windows!
by arcones
June 5th, 2012, 3:24 pm
Forum: Water Gun Wars!
Topic: Lavaland
Replies: 13
Views: 6570

Re: [Currently Nameless] Waterwars Map

Well, you could just give the map to the community as well. It'd be no biggie, especially since this forum belongs to PA. :)
by arcones
May 31st, 2012, 12:02 pm
Forum: Water Gun Wars!
Topic: Announcing Watergun Wars - Volunteers Wanted!
Replies: 62
Views: 37145

Re: Announcing Watergun Wars - Volunteers Wanted!

Has a time been set yet for tonight? I might be able to make it, depending on when it is :)

Also, I wouldn't mind recording if I am able to make it!