Not quite.haywiresystem wrote:Thanks for your help, are you the only person answering questions for this forum? Seems that way... ?
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 2804 matches
- February 17th, 2013, 6:42 pm
- Forum: Sandbox General Chat
- Topic: Adding quake 3 md3 models to sandbox...
- Replies: 4
- Views: 2658
Re: Adding quake 3 md3 models to sandbox...
- February 17th, 2013, 6:40 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: City Drivers - Coming Soon
- Replies: 5
- Views: 7422
Re: City Drivers - Coming Soon
With barely information at all, I can already tell this isn't going to end well. Why?
http://cube.wikispaces.com/How+not+to+start+a+mod
Read that.
http://cube.wikispaces.com/How+not+to+start+a+mod
Read that.
- February 14th, 2013, 7:53 pm
- Forum: Sandbox General Support
- Topic: Some questions about P.A.S. progress
- Replies: 9
- Views: 3179
Re: Some questions about P.A.S. progress
What improvements have been made to the game since 2011 to make it easier for players with no experience in scripting to make their own videogames? Not that many as far as I know. The RPG module was overhauled, so scripting is easier there, but we don't have premade scripts or anything yet. additio...
- February 11th, 2013, 7:52 pm
- Forum: Sandbox General Chat
- Topic: textures question...
- Replies: 9
- Views: 2978
Re: textures question...
If they're showing up blank, then it's likely that you put the wrong path in somewhere, and so the textures can't be found.haywiresystem wrote: The textures show up as blank on old maps.
Are you saying I can add those textures to the map art file and then the old map can use the new textures?
- February 11th, 2013, 7:50 pm
- Forum: Sandbox General Chat
- Topic: Adding quake 3 md3 models to sandbox...
- Replies: 4
- Views: 2658
Re: Adding quake 3 md3 models to sandbox...
Man, so many topics and so many posts... 1. Sandbox supports obj, md2, md3, md5, smd and iqm models, not md4. Honestly, I'm not even sure if that's actually a format or not, if it is it's not very popular. 2. Can someone please explain to me how to take a md3.pk3 file and import it as an entity in P...
- February 10th, 2013, 7:43 pm
- Forum: Sandbox General Chat
- Topic: adding cube 2 models to sandbox...
- Replies: 5
- Views: 2744
Re: adding cube 2 models to sandbox...
do you know what their named or in what folder those are? should be packages/models/ogre and packages/models/captaincannon. Enemies which respawn instantly do not make for anything but a deathmatch game. Instant respawn makes absolutely no sense in a regular fps. If I want to create an fps with mis...
- February 10th, 2013, 7:27 pm
- Forum: Sandbox General Chat
- Topic: textures question...
- Replies: 9
- Views: 2978
Re: textures question...
I checked and it seems the ones I checked (which fit to one cube in the editor) are 512x512 Tried saving mine to that but it does not seem to work. I mean the texture loads but it takes many squares to display it in full, otherwise it only displays a portion of it in one cube... You could just use ...
- February 9th, 2013, 6:26 pm
- Forum: Sandbox General Chat
- Topic: adding cube 2 models to sandbox...
- Replies: 5
- Views: 2744
Re: adding cube 2 models to sandbox...
1. Patience, young grasshopper. 2. Google is very useful. 3. Also, I fixed my previous problem with no guns or weapons by using water wars edition... But where are the default player models found? I would like to replace them with my own. Temp fix is to replace the ogro and captain cannon models wit...
- February 9th, 2013, 6:20 pm
- Forum: Off-topic
- Topic: CUBE 2: SAUERBRATEN COLLECT EDITION RELEASED!!!
- Replies: 1
- Views: 7016
Re: CUBE 2: SAUERBRATEN COLLECT EDITION RELEASED!!!
Sauerbraten Collect has actually been out for a while now...
was this really necessary?
was this really necessary?
- January 31st, 2013, 7:35 pm
- Forum: Sandbox General Support
- Topic: How impor into PAS a .obj model and .mtl texture?
- Replies: 9
- Views: 4528
Re: How impor into PAS a .obj model and .mtl texture?
I'm not quite sure at all about misfit, even a google search doesn't pull up any reliable results. if you want to take a gamble with blender, take a look at this video for starters and http://forum.sandboxgamemaker.com/viewtopic.php?f=24&t=807 for a Sandbox-related version (though it uses an old...