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Search found 158 matches

by johnno56
September 4th, 2013, 3:03 am
Forum: Sandbox General Support
Topic: showgui not working
Replies: 3
Views: 1729

Re: showgui not working

I needed a message box to pop up if I aproached a door without a key; and another to pop up when I picked up the key. And yes, I know I could use "echo", but I figured a nice gui message would look better. Hmmm. A cypher? Could be useful. Thanks. So. With showgui gone, what has it been rep...
by johnno56
September 3rd, 2013, 9:48 pm
Forum: Sandbox General Support
Topic: showgui not working
Replies: 3
Views: 1729

Re: showgui not working

Interesting. I've had, to date, 46 "views", and no replies. I have to conclude that either; 1. Of the 46 views, no one is using version 2.8.2; 2. Some or all of the 46 do not know how to help with my problem. 3. Some or all of the 46 know of the problem but have decided not to help. 4. or ...
by johnno56
August 26th, 2013, 12:32 am
Forum: Sandbox General Support
Topic: showgui not working
Replies: 3
Views: 1729

showgui not working

Correct me if I am wrong. Using SB pre version 2.8, the showgui command worked just fine. I have just finished installing 2.8.2 and the showgui command is no longer recognised. I am going to assume that there has been a program change and the wiki documents have not as yet caught up. I am going to a...
by johnno56
August 25th, 2013, 8:43 am
Forum: Sandbox General Support
Topic: Texture Sizes
Replies: 7
Views: 2290

Re: Texture Sizes

The textures are quite basic (probably 16 colours) and enlarged with some pixelation but not too bad. Not 100% sure if the original wolf3d was 16 or 256 colours. In any event, the importing of the textures worked ok. Now that I know how to do it, I can located or create, better textures. I only need...
by johnno56
August 24th, 2013, 10:33 pm
Forum: Sandbox General Support
Topic: Texture Sizes
Replies: 7
Views: 2290

Re: Texture Sizes

Ok. I have tested importing 256x256 (enlarged from 128x128) and, for the purpose I need, 256x256 works just fine. The textures are slightly pixilated but not too bad. If and when I get a map done, I will post it. I'm not very good at creating maps and even worse when it comes to scripting, but at le...
by johnno56
August 24th, 2013, 6:27 am
Forum: Sandbox General Support
Topic: Texture Sizes
Replies: 7
Views: 2290

Re: Texture Sizes

Ok. So power of 2. The higher the clearer the image. I would imagine making it more than 512x512 it may effect performance of the video card. The funny thing with wolf3d is that most of the textures were 64x64 and the colours were a shocker. If I try to enlarge them beyond 256x256, I'm afraid they w...
by johnno56
August 23rd, 2013, 10:00 am
Forum: Sandbox General Support
Topic: Texture Sizes
Replies: 7
Views: 2290

Re: Texture Sizes

I am trying to recreate the old dos wolfenstein 3d. I think the graphics were so basic, that the question of seamless, may not be too big an issue. But me, I prefer neatness. I found the tutorial, on this website, on how to import textures and it worked just fine. So, multiples of 64? I suppose I co...
by johnno56
August 23rd, 2013, 4:16 am
Forum: Sandbox General Support
Topic: Texture Sizes
Replies: 7
Views: 2290

Texture Sizes

Hey guys,

Just a quick noob question.

What is the recommended size of 2d textures (ie: walls and floors and stuff like that). 256x256, 512x512 or 1024x1024? Can I use textures smaller than 256x256?

J
by johnno56
August 23rd, 2013, 3:45 am
Forum: Tutorials and Resources
Topic: Adding your very own textures.
Replies: 29
Views: 18384

Re: Adding your very own textures.

Great tutorial!! Worked like a charm on my first attempt. Very cool...

J
by johnno56
September 2nd, 2012, 7:10 pm
Forum: Sandbox General Support
Topic: Just installed 2.8
Replies: 10
Views: 2677

Re: Just installed 2.8

Thank you for your suggestions and patience. Much appreciated.

J