Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 2804 matches
- December 19th, 2012, 1:55 pm
- Forum: Sandbox General Support
- Topic: Moving 2 or more corners at once?
- Replies: 11
- Views: 3417
Re: Moving 2 or more corners at once?
you could also normally select all the faces and use the Q button plus your scroll wheel implementation to push in corners.
- December 19th, 2012, 1:53 pm
- Forum: Sandbox General Support
- Topic: Collision for a custom stair mesh?
- Replies: 6
- Views: 2792
Re: Collision for a custom stair mesh?
The default collision makes it impossible for the player to climb the stairs. From what I can tell the collision is basically the same size as the bounding box around the mesh. Yes, you can turn off collisions by using the mdlclip command in the model.cfg, but that only applies to the bounding box ...
- December 19th, 2012, 1:46 pm
- Forum: Sandbox General Support
- Topic: Requestion Comprehensive PAS 2.8 Controls List!
- Replies: 14
- Views: 3680
Re: Requestion Comprehensive PAS 2.8 Controls List!
I seriously doubt a few SVN changes constitute an entire engine upgrade being released. Plus, if you're always waiting for something new and better to work with, you're never going to get anything done. That's why you occasionally see people releasing stuff made in Blender 2.49 - the Blender release...
- December 19th, 2012, 1:43 pm
- Forum: Sandbox General Support
- Topic: Models
- Replies: 7
- Views: 2861
Re: Models
actually, turns out Syntensity uses Javascript and can utilize Python scripts as plug-ins. I'm not so sure about Octaforge, it definitely uses Lua for its scripting (instead of Cubescript, from what I can tell), but I'm not sure about what it's made of (e.g. C++ and Javascript, just C++, or some oth...
- December 17th, 2012, 7:12 pm
- Forum: Tutorials and Resources
- Topic: 3 new video tutorials!
- Replies: 7
- Views: 2467
Re: 3 new video tutorials!
if you haven't already you might wish to throw these onto the wiki, I would but I'm rather lazy and busy atm.
- December 17th, 2012, 7:09 pm
- Forum: Sandbox General Support
- Topic: Exporting maps from Cube 2 or Sandbox is broken!
- Replies: 7
- Views: 1942
Re: Exporting maps from Cube 2 or Sandbox is broken!
DreamBliss wrote:Thanks! I have to admit, it does appear that Sandbox also has the most lively community ATM -
Oh, if only you knew...
- December 17th, 2012, 7:08 pm
- Forum: Sandbox General Support
- Topic: Models
- Replies: 7
- Views: 2861
Re: Models
I hope this feature was merged with Tesseract. Why would dynamic lighting come with detailed collision? Of course, that'd be a great feature, but the only cube engine-related stuff with detailed collision were the Lua-based cube engines (e.g. Syntensity and likely Octaforge). First is there away of...
- December 17th, 2012, 7:06 pm
- Forum: Sandbox General Support
- Topic: Requestion Comprehensive PAS 2.8 Controls List!
- Replies: 14
- Views: 3680
Re: Requestion Comprehensive PAS 2.8 Controls List!
you keep bringing that up, I'd seriously like to see some links to what you're talking about.northstar wrote:but i have to wait for cube 3 to move on that
- December 17th, 2012, 7:04 pm
- Forum: Sandbox General Support
- Topic: SuperHero Rpg: Are these things possible?
- Replies: 5
- Views: 4401
Re: SuperHero Rpg: Are these things possible?
Can you make surfaces climable? within the cube 2 engine family, yes, this is a material found in Red Eclipse. It's a very common feature request for Sandbox, I agree that should be implemented soon. Flight??? Depends. Yes, it's possible in Sandbox, there's a spell in the rosestorm mini-game that a...
- December 17th, 2012, 6:56 pm
- Forum: Sandbox General Support
- Topic: Moving 2 or more corners at once?
- Replies: 11
- Views: 3417
Re: Moving 2 or more corners at once?
at what time are you talking about (within the video)?