Nice sketch, is it a snake?jSoftApps wrote:私が持っているないあなたたちが何を言っているかの手掛かりを、私はそれを翻訳するのが面倒です。
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 2489 matches
- June 26th, 2012, 3:07 pm
- Forum: German Forum
- Topic: Seit wann hat die Seite ein deutsches Subforum ?
- Replies: 17
- Views: 10397
Re: Seit wann hat die Seite ein deutsches Subforum ?
- June 24th, 2012, 3:09 pm
- Forum: Sandbox General Chat
- Topic: 2.8 Wishlist
- Replies: 120
- Views: 38929
Re: 2.8 Wishlist
i'd also i like to see character paths. a line that you can stretch and bend all over the place. you can attach a npc to it and it will follow the path all over the place. if you bump into the npc they make a response or you can code in a custom response. :ugeek: [youtube]http://youtu.be/4T2PxzGqm2...
- June 19th, 2012, 1:19 pm
- Forum: Water Gun Wars!
- Topic: Watergun Wars: Exclusive footage by jSoft Apps
- Replies: 5
- Views: 5340
Re: Watergun Wars: Exclusive footage by jSoft Apps
Here is some footage by me while I was playing against Matthew, I think Matt won =( :
[youtube]http://youtu.be/KSXge2ZhS9w[/youtube]
[youtube]http://youtu.be/KSXge2ZhS9w[/youtube]
- June 19th, 2012, 2:46 am
- Forum: Water Gun Wars!
- Topic: unamed waterwars map
- Replies: 4
- Views: 3738
Re: unamed waterwars map
I'm still hoping for that, because I suck at high speed shooters like quake, sauerbraten or waterwars =P:
- June 18th, 2012, 3:44 pm
- Forum: Water Gun Wars!
- Topic: unamed waterwars map
- Replies: 4
- Views: 3738
Re: unamed waterwars map
I think your map would be more fun to play with realistic movement speed and jumping, because its so close quarters
- June 18th, 2012, 3:43 pm
- Forum: Water Gun Wars!
- Topic: unamed waterwars map
- Replies: 4
- Views: 3738
Re: unamed waterwars map
I think it would be a good idea to post some pictures here too, that way we can look at those pictures while judging them/writing a comment
- June 18th, 2012, 11:16 am
- Forum: Water Gun Wars!
- Topic: Waterwars cave map
- Replies: 5
- Views: 4579
Re: Waterwars cave map
thx, I'll try that and then see how it looks
I think I should change the hole in the top of the map anyways, it looks stupid when its not detailed like this in my opinion
I think I should change the hole in the top of the map anyways, it looks stupid when its not detailed like this in my opinion
- June 18th, 2012, 6:29 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: jamato
- Replies: 58
- Views: 15911
Re: jamato
I myself try to start with different heights to avoid having problems with that at the end, but if your way works for you, gl
- June 17th, 2012, 3:35 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: jamato
- Replies: 58
- Views: 15911
Re: jamato
It looks good, but may I suggest different heights everywhere (not only in the hills), thatd make it look even better
- June 17th, 2012, 2:21 pm
- Forum: Water Gun Wars!
- Topic: Waterwars cave map
- Replies: 5
- Views: 4579
Waterwars cave map
I have made a ctf (capture the flag) cave waterwars map :D I have finished the mapping, lighting and adding both entities and models. If anybody wants to add weapons, spawn points and the flags, that'd be greatly appriciated, since I have no idea how to =P Please leave replies to let me know what yo...