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SkyEdge the Wraith
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- Member
- Posts: 17
- Joined: June 6th, 2013, 11:22 pm
- Name: cindy
Re: SkyEdge the Wraith
I like your concept arts,and your progress is pretty good.
- Wind Astella
- Member
- Posts: 112
- Joined: June 4th, 2013, 6:18 am
- Name: Nik Mirza
- IRC Username: windastella
- Contact:
Re: SkyEdge the Wraith
thanks silkroad, it is hard to come up with a good concept but modeling them is easier. Well that is my best concept at this time.
Re: SkyEdge the Wraith
still moving forward on your project? does the sword action work?... i need need need that since my game involves sword play too... my approach is going to be pulling in the "punch" action from cube 2, but a swing...
ns
ns
- Wind Astella
- Member
- Posts: 112
- Joined: June 4th, 2013, 6:18 am
- Name: Nik Mirza
- IRC Username: windastella
- Contact:
Re: SkyEdge the Wraith
I can code my best solution so far into your engine when you you're ready. Maybe I could throw in Hirato's solution from Lamiae if you i could understand how it work.
Re: SkyEdge the Wraith
yes... (smile)... when the time comes
- Wind Astella
- Member
- Posts: 112
- Joined: June 4th, 2013, 6:18 am
- Name: Nik Mirza
- IRC Username: windastella
- Contact:
Re: SkyEdge the Wraith
Just a few preview of the artstyle and graphic. Doesn't really make much of gameplay. Hopefully I can get myself full gear in level design.
Btw this is Lamiea. ^^
Btw this is Lamiea. ^^
Re: SkyEdge the Wraith
Wow very nice work! I can't wait to see more Take care.
-mike
-mike
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- Wind Astella
- Member
- Posts: 112
- Joined: June 4th, 2013, 6:18 am
- Name: Nik Mirza
- IRC Username: windastella
- Contact:
Re: SkyEdge the Wraith
A walk in the forest.
A side map as stress test on how many mapmodel can Lamiae handle.
A side map as stress test on how many mapmodel can Lamiae handle.
- Wind Astella
- Member
- Posts: 112
- Joined: June 4th, 2013, 6:18 am
- Name: Nik Mirza
- IRC Username: windastella
- Contact:
Re: SkyEdge the Wraith
This week progress, just added some more mapmodel, fog and completed my own version of the Dan Night Cycle + Time.
Progress is slow, I need to need test out the combat system first before going for the story and the real game environment. But everything is for now according to what I wanted. Cheers ^^
Progress is slow, I need to need test out the combat system first before going for the story and the real game environment. But everything is for now according to what I wanted. Cheers ^^
Re: SkyEdge the Wraith
very nice... you have a good eye for placement and size ratio