About
Arcon Entertainment Studios (AES) is an indie-game developer founded by Arcones. AES is focused on creating fun, immersive, and free to play games. We are using the Platinum Arts Sandbox 2.6 Engine, which is based off the Cube 2 Engine.
Recruiting
We are looking for:
Good Mappers
Good Modelers
Good Soundtrack Artists
Good Designers
Good Researchers
If you think you fit in one of the categories above, PM Arcones here on the Forum, or contact Arcones on Steam with an example of your work. If you don't think you fit in any of the above, contact Arcones with examples of your work and he will try to find a position for you.
Contact
You can contact Arcones about more information on AES through:
Steam:
AES on ModDB
Contact Arcones on Steam
AES Developer Group Profile on Steam
Contact Arcones on Xfire
Personal Message on this Forum
Current Games
AES is currently working on a adventure game based off the popular map "Dark Tunnels." You can alternately visit Dark Tunnels here on ModDB. The game-play consists of:
A compelling storyline
A unique and easy to use inventory
Simple game controls
Dynamic Menu
and much more!
AES is also working on a stand-alone called "Mini-Games." True to it's name, MG will provide levels upon levels of challenges that will entertain casual gamers and the hardcore player. Game-play consists of:
A level-by-level gameplot
Fun level ups
Fun powerups
Inventory system
and much more!
UPDATE:
As of today, AES will take a break from producing Dark Tunnels and Mini-Games. The reason for this being a new game has been brought to mind through the recent death of a literary master, Brian Jacques. Brian Jacques is most famous for the Redwall Series. These stories are filled with wonderful ideas that could easily be used for a game. I hope to create a realistic, 3D version of the world of Mossflower (Redwall's principle setting).
AES Dev Blog: AES Development blog
The Team
--------------------------------------------
Arcones: Head of Development
--------------------------------------------
Leo_V117: Consulting Developer
--------------------------------------------
InHumanUnit: Researcher, Beta Tester
--------------------------------------------
Cork279: Soundtrack Artist, Composer
--------------------------------------------
Chocolatepie33: Researcher, Beta Tester
--------------------------------------------
Arcon Entertainment Studios
Arcon Entertainment Studios (AES) is an indie-game developer founded by Arcones. AES is focused on creating fun, immersive, and free to play games. We are using the Platinum Arts Sandbox 2.6 Engine, which is based off the Cube 2 Engine.
Recruiting
We are looking for:
Good Mappers
Good Modelers
Good Soundtrack Artists
Good Designers
Good Researchers
If you think you fit in one of the categories above, PM Arcones here on the Forum, or contact Arcones on Steam with an example of your work. If you don't think you fit in any of the above, contact Arcones with examples of your work and he will try to find a position for you.
Contact
You can contact Arcones about more information on AES through:
Steam:
AES on ModDB
Contact Arcones on Steam
AES Developer Group Profile on Steam
Contact Arcones on Xfire
Personal Message on this Forum
Current Games
AES is currently working on a adventure game based off the popular map "Dark Tunnels." You can alternately visit Dark Tunnels here on ModDB. The game-play consists of:
A compelling storyline
A unique and easy to use inventory
Simple game controls
Dynamic Menu
and much more!
AES is also working on a stand-alone called "Mini-Games." True to it's name, MG will provide levels upon levels of challenges that will entertain casual gamers and the hardcore player. Game-play consists of:
A level-by-level gameplot
Fun level ups
Fun powerups
Inventory system
and much more!
UPDATE:
As of today, AES will take a break from producing Dark Tunnels and Mini-Games. The reason for this being a new game has been brought to mind through the recent death of a literary master, Brian Jacques. Brian Jacques is most famous for the Redwall Series. These stories are filled with wonderful ideas that could easily be used for a game. I hope to create a realistic, 3D version of the world of Mossflower (Redwall's principle setting).
AES Dev Blog: AES Development blog
The Team
--------------------------------------------
Arcones: Head of Development
--------------------------------------------
Leo_V117: Consulting Developer
--------------------------------------------
InHumanUnit: Researcher, Beta Tester
--------------------------------------------
Cork279: Soundtrack Artist, Composer
--------------------------------------------
Chocolatepie33: Researcher, Beta Tester
--------------------------------------------
Arcon Entertainment Studios