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sandbox.cbp

Posted: August 3rd, 2014, 11:41 am
by northstar
ok... b4 i start butchering the sandbox.cbp, it would be nice if i knew what to throw out, and what to keep... i want to make it rpg exclusive (no particular reason, just to do it) sooooo, which folders do i need to get a build and include all the extras like jukebox, movie maker and launcher (etc)...

for example... do i want launcher or qtlauncher... moviemaker or moviemaker_exp or both... i'm pretty sure i need to include (besides engine and rgp) shared, include, lib, sb (sandbox?), xcode (linux?)... or do i?...

anyways...
NS

Re: sandbox.cbp

Posted: August 3rd, 2014, 5:58 pm
by Hirato
If you want to restrict the codeblocks build to the RPG, just build only the RPG in the targets.
If you want to get rid of the others for whatever reason, remove the offending targets, and the dedicated files for those games.

Re: sandbox.cbp

Posted: August 6th, 2014, 10:39 am
by northstar
hey hirato... i'll do that... i love starting new things...

kinda quiet in here since the last time... but, thats off topic sooooo...

Re: sandbox.cbp

Posted: February 12th, 2015, 1:38 am
by ideal
Yeah, it really annoys me when I see "HELP!" in the support section.nice post here!!!!!!!!!!!!!!!!! :evil:





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