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Platinum Arts Sandbox 2.8 Beta Feedback Forum

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stefos
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by stefos »

Unless I have totally lost the plot, how do you create a new map....nothing in the menu for doing so, can edit map but not create a new one.
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Lou
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Cursor Question

Post by Lou »

Hi,
So far I very much like the changes and have been playing with the free cursor a bit.
Now that I have the cursor free I want to add back the ability to move the camera with the mouse wheel
for zoom and the right mouse down and move the mouse to move the camera. I am working in 3rd person view and the camera is
stuck behind the players head up close.
How can I add back the behavior to move the camera?
Regards,
Lou
chocolatepie33
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by chocolatepie33 »

stefos wrote:Unless I have totally lost the plot, how do you create a new map....nothing in the menu for doing so, can edit map but not create a new one.
while I agree there really should be a button for that...

Code: Select all

/newmap ##      //## being mapsize
Is the human playermodel supposed to be a bot model? it doesn't have the team colors (red/blue), it just has the default skin texture (the black shirt and such). If it's used for an actual playermodel (not a bot model), that's kind of confusing. Team kills!

There's also a severe lack of model icons (like the captain cannon icon) in the scoreboard menu, will those be made or are those to change if/when we get new playermodels?
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Hirato
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Re: Cursor Question

Post by Hirato »

Lou wrote:Hi,
So far I very much like the changes and have been playing with the free cursor a bit.
Now that I have the cursor free I want to add back the ability to move the camera with the mouse wheel
for zoom and the right mouse down and move the mouse to move the camera. I am working in 3rd person view and the camera is
stuck behind the players head up close.
How can I add back the behavior to move the camera?
Regards,
Lou
Not quite sure what you're asking...
With the cursor free, it will pan the view when it hits the edges of the screen.

If you want keypresses to rotate, have them change the cursor mode whilst held down
eg bind MOUSE3 [ freecursor 0; onrelease [freecursor 2] ]
I would advise against storing the value and and restoring on release when using a keyboard button for the action
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kddekadenz
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by kddekadenz »

Bugs:
- if you add bots they may have a invisible player model

Etc.:
- waypoints are missing
- good sounds for the weapons are missing
- no hudweapon in RPG mode

I really do like the new RPG stuff and the new maps.
Kelgar is an advanced RPG beeing developed in Sandbox
Hirato
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by Hirato »

kddekadenz wrote:Bugs:
- if you add bots they may have a invisible player model

Gaaah!
Mike and Matt should really be doing a better job testing their own stuff *sigh*
I've removed references to a "pink" captain cannon which does not exist, as well as the unihuman dude - he has no team variants or suitable animations.



as for hud weapons in the RPG - if you don't see any, you've set it up wrong!
you need an armour or weapon type and it must be equipped in either hand.
an example of a valid model is: r_item_use_hudmdl "captaincannon/hudguns/gl"
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kid matthew
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by kid matthew »

I have not seen any bug with the bots except for different player models.
- Adding waypoints to Snowcourt.

Cheers,
Matthew
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
Lou
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Re: Cursor Question

Post by Lou »

Lou wrote:Hi,
So far I very much like the changes and have been playing with the free cursor a bit.
Now that I have the cursor free I want to add back the ability to move the camera with the mouse wheel
for zoom and the right mouse down and move the mouse to move the camera. I am working in 3rd person view and the camera is
stuck behind the players head up close.
How can I add back the behavior to move the camera?
Regards,
Lou

It is fixed now, I forgot to add "thirdpersondistance 100.0" to my config file. Now all is good!!!!
Chalk this one up to user error. :D
Still loving the new additions great job Hirato and Team!!!!!
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kddekadenz
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by kddekadenz »

I just noticed that I need to port every single dialog when switching from 2.7 to 2.8 :o
Kelgar is an advanced RPG beeing developed in Sandbox
Hirato
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Re: Platinum Arts Sandbox 2.8 Beta Feedback Forum

Post by Hirato »

they're relatively little changes ^^
just remember that the new form executes both strings
the most direct port is as follows

r_script_say "I like cheese" [ // 0

r_script_node "main" [result "I like cheese"] [
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