Hi Miles if i may call you that.
I am Klimyriad a member of the support team i am here to help if you need me i not has active as i use to be because of family problems and that but i will try and answer any question just please post in the forums and not by PM because that is ageist the rules i will be also keeping an eye on you because of that little spam problem xD anyway welcome to the forums.
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Music educator
Re: Music educator
Firstspace the attack Progress.
Maps= finishing the town of hisal map.
Models and textures Just started finding these.
Menus, script's and other stuff.
Maps= finishing the town of hisal map.
Models and textures Just started finding these.
Menus, script's and other stuff.
Re: Music educator
Hi Klimyriad -
You may call me Miles Thanks for your help.
BTW - re: "spam problem" - there is no spam problem so don't worry. See you,
Miles
You may call me Miles Thanks for your help.
BTW - re: "spam problem" - there is no spam problem so don't worry. See you,
Miles
Re: Music educator
I checked this out - but find that many of the links are not available which is unfortunate because their titles indicate some useful tutorials. There is nothing as far as I can see on creating sound within SoundBox however in the WIKI tutorial - am I missing it again?EDIT #2:
Have you seen this yet? Some scripting tutorials in there that involve the GUI and also other useful tutorials:
http://sandboxgamemaker.com/wiki/index. ... rials_List
Further to this I am still rather confused by this:
I have found the folders which relate to this - thanks - but am confused as to how this is referenced within the game editing mode and how the triggers are actually created within the game editing mode. You say by "typing / newent sound and setting a number that is referenced in the .cfg." I am sorry but I do not understand this. I see from the menu that the entities can be created from pressing F3 but I battled to create the radius for triggering and to see how it actually works - I did try several times but to no avail. Is there any tutorial available on doing this - I cannot find one... It's a bit frustrating...Also if you are interested in sounds check out the Halloween House map I put together and then look at how I did it in the .cfgs. Basically it uses sound entities created by typing /newent sound and setting a number that is referenced in the .cfg.
Thanks,
Best,
Miles