Easy CFG Editor (for maps)

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Easy CFG Editor (for maps) by Venima » March 30th, 2010, 6:56 pm



This is a text editor that will make creating your cfgs so much easier by giving you small hints as you go along and help you identify any errors, that's the plan anyway :P.
It is an independent program! Windows only, sorry. Started Friday 2nd April

Progress:
After 6 days of work:
Image - Overall Project Progress

Version 1.0.5 progress:
Image - Code redesign
Image - Bugs fixed (of the ones that have been found)
Image - FPS Commands database (I am focusing most of my energy on this)
Image - Interface & features (until I think of more stuff to add)

What's new for version 1.0.4:
Bug fixes.
Even more FPS commands added to the database.
Interruptible colouring.
Directory memory bank. <<very cool
License.

Coming to later versions:
Small section colouring (to be in version 1.0.5)
(possibly:) Undo last action button (to be in version 1.0.5)
Complete change in coding, will fix loads of problems (to be in version 1.0.5)
FPS/RPG mode switcher (to be in version 1.1.1)
RPG Commands database (to be in version 1.1.1)

Here's how it works:

Code that you enter that is valid turns blue. Comments on code (behind "//") turn green/dark cyan. Code with errors or code that the game doesn't understand turns red. (Most code will turn red because it hasn't yet been implemented) Code that may or may not be correct turns gray.
Enjoy!

http://www.sendspace.com/file/vtmpqj (Version 1.0)
http://www.sendspace.com/file/5hwjj4 (Version 1.0.4) I would put the exe in the "my stuff\packages\base" folder to make saving and loading easier. What you could do is create a shortcut for it on the desktop.

Click on the "Things you should know." button before you begin!

When downloading a new version, all you have to do is delete the exe of the previous version and put the new one in it's place.

If you don't want to download it from the site above, pm me your email address and I'll email it to you.

version 1.0
PAS CFG Editor.JPG

version 1.0.4 (just released) after loading my Adventure map, no errors:
PAS CFG Editor.JPG
Last edited by Venima on April 12th, 2010, 7:03 am, edited 70 times in total.
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Re: CFG Easy Text Editor (for maps) by arcones » March 30th, 2010, 6:59 pm



Wow man! That is awesome! I can't wait until it's fully functional!

BTW does it work on it's own, or with Sandbox? I don't think you made that clear...
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Re: CFG Easy Text Editor (for maps) by Venima » March 30th, 2010, 7:01 pm



arcones wrote:Wow man! That is awesome! I can't wait until it's fully functional!

BTW does it work on it's own, or with Sandbox? I don't think you made that clear...

it works on it's own.

You just copy and paste text in and out of it.
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Re: CFG Easy Text Editor (for maps) by arcones » March 30th, 2010, 7:03 pm



Venima, that will help so many people with code! That's awesome! :D

Especially once it's complete! :)
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Re: CFG Easy Text Editor (for maps) by GR1M » March 30th, 2010, 7:55 pm



I love you ... :cry:


Gr1m :twisted:

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Re: CFG Easy Text Editor (for maps) by Leo_V117 » March 30th, 2010, 9:29 pm



Whoa Grim! Easy on the words.
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Re: CFG Easy Text Editor (for maps) by GR1M » March 30th, 2010, 10:01 pm



Its just so wonderful "Wipes tear from eye"

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Re: CFG Easy Text Editor (for maps) by Leo_V117 » March 30th, 2010, 10:18 pm



GR1M. "Punches grim" Snap out of it! it is pretty good Venima, i should help you with the game coding later.
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Re: CFG Easy Text Editor (for maps) by GR1M » March 30th, 2010, 10:24 pm



lol what i do suggest is having the ability to "copy and paste" your code. And would you give us a estimate time to when this will be fully complete?

Another thing instead of making your whole code red can't it be more precise? marking red only where the mistake is?

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Re: CFG Easy Text Editor (for maps) by Leo_V117 » March 30th, 2010, 10:32 pm



Highlight. Right click, Copy, Right Click, Paste.
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