First go to data/lang and find menu
Add the first part which is below to the menu''s you need to find first the menu's look like this
main = [
guilist [
if (= $editing 1) [
guilist [
guibutton "Newmap" "showgui newmap"
guibutton "Savemap" "showgui savemap"
guibar
guibutton "New particle" "showgui newparticles"
guibutton "New light" "showgui newlight"
guibutton "New Mapmodel" "showgui mapmodels"
guibutton "Find Entities (F5)" "showgui entfind"
guibutton "Editing GUI" "showgui editing"
guibutton "Edit Materials" "showgui materials"
guibutton "Quickedit Menu (F3)" "showquickgui"
guibutton "Texture Menu (F2)" "showtexgui"
]
guibar
]
guilist [
guibutton "Toggle Editmode (e)" "edittoggle"
guibutton "Load Map" "showgui maps; MODE = (getmode); mode (getmode); initmapgui"
guibutton "Load Custom Map" "showgui loadmap"
guibutton "Multiplayer" "showgui multiplayer"
guibutton "Help" "showgui help"
guibar
guibutton "Options" "showgui options"
guibutton "Jukebox" "showgui jukebox"
guibutton "Change Skill Level" "showgui skilllvl"
guibutton "About" "showgui authors"
guibutton "Exit The Game" quit exit
]
]
]
Add this in to the menu's guibutton "Play" "showgui play"
so it looks like this.
main = [
guilist [
if (= $editing 1) [
guilist [
guibutton "Newmap" "showgui newmap"
guibutton "Savemap" "showgui savemap"
guibar
guibutton "New particle" "showgui newparticles"
guibutton "New light" "showgui newlight"
guibutton "New Mapmodel" "showgui mapmodels"
guibutton "Find Entities (F5)" "showgui entfind"
guibutton "Editing GUI" "showgui editing"
guibutton "Edit Materials" "showgui materials"
guibutton "Quickedit Menu (F3)" "showquickgui"
guibutton "Texture Menu (F2)" "showtexgui"
]
guibar
]
guilist [
guibutton "Play" "showgui play"
guibutton "Toggle Editmode (e)" "edittoggle"
guibutton "Load Map" "showgui maps; MODE = (getmode); mode (getmode); initmapgui"
guibutton "Load Custom Map" "showgui loadmap"
guibutton "Multiplayer" "showgui multiplayer"
guibutton "Help" "showgui help"
guibar
guibutton "Options" "showgui options"
guibutton "Jukebox" "showgui jukebox"
guibutton "Change Skill Level" "showgui skilllvl"
guibutton "About" "showgui authors"
guibutton "Exit The Game" quit exit
]
]
]
Then when you done that scroll right to the bottum and add the below in make sure it is at the button.
newgui play [
guibutton "playmap" [map dalton]
guibar
showmapshot "dalton"
]
There you go you now can play and see a mapshot of your map.
This code you be able to play right away but also see if it is the right map so if it not you can change it please note you will have to change your mapshot to the name dalton too.
Please this scripted has been tested on 2.5 and does work.
Firstspace the attack Progress.
Maps= finishing the town of hisal map.
Models and textures Just started finding these.
Menus, script's and other stuff.