[UTILITY][DEV] Sandbox RPG Builder

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Leo_V117
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[UTILITY][DEV] Sandbox RPG Builder

Postby Leo_V117 » April 8th, 2013, 10:02 pm

Hey guys! It's your local Leo here, bringing you another awesome utility to ease the pains of scripting your RPG's.

Some of you may remember EasyScriptBuilder. A windows-only utility that mainly assisted with the scripting of menu's in Sandbox, which has now dropped the old menu's. So, ESB is now, pretty much, obsolete. Even though you have the option to re-write the syntax dictionary for the software.

Anyway... Here's something that, hopefully, works on all platforms. And, will allow you to write some pretty awesome RPG games without the headaches.

Ladies and Gentlemen, Boys and Girls... May I introduce to you:
Sandbox RPG Builder

This application will be available for download after the official release of Sandbox 3.0.0, until then, the application will only be available to people who use the SVN version of Sandbox. This is only due to the improved RPG mechanics and increased dictionaries. It seems pointless to go backwards and include older versions. But, I may do that anyway.

You may be wondering, why I've called it an "RPG Builder". Well, it's simple. The simplified interface of the utility includes a user-friendly Drag&Drop, or Click&Code, programming system. Allowing you to choose from a variety of different rpg_script components and add them to your scripts. You can easily switch between the two, and even include scripts for a more advanced experience. This, my friends, is why I called it an "RPG Builder".

Anyway, enough of my babbling and whatnot, I take it you want to see screenshots.. Well, here:
sb_rpgbuilder_0001.png
RPG Builder - Main Interface + Start-up page.
This is what will greet you each time you launch the application. Kinda cool, huh?

sb_rpgbuilder_0002.png
RPG Builder - Configuration Window.
The application won't let you start or open a project unless you have configured the default sandbox location. This is where your projects will be saved to. (data/rpg/games)


That's pretty much all for now. I'll keep you all posted with the updates.
Cya Later! 8-)
- Leo Out!


Edit: Created link from EasyScriptBuilder title.

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Leo_V117
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Re: [UTILITY][DEV] Sandbox RPG Builder

Postby Leo_V117 » April 10th, 2013, 8:00 am

/* ========================================================== */
/* = Reserved for Changelog, Screenshots Archive & Old Version List. = */
/* ========================================================== */


# SCREENSHOTS #
Startup Pane
Configuration Window
Theme Selector
About Window
New Project Frame
Improved Startup Pane
Confirm Open Dialog

# CHANGELOG #

Code: Select all

# 0.0.2.1 -
   - Fixed frame updater, again.
   - Added "Existing Projects" list.
   - Fixed "Project Mode", allowing the startup pane to close.
   - Added "One-click" open feature to "Existing Projects" pane.

# 0.0.2.0 -
   - Fixed frame updater, preventing it from creating two threads.

# 0.0.1.9 -
   - Added "Changelog" window.

# 0.0.1.8 -
   - Added real-time window updates.

# 0.0.1.7 -
   - Added "application_reload" method to restart the application.
   - Added "Open Project" feature.

# 0.0.1.6 -
   - Added "About" frame.
   - Added "Project Mode".
   - Added "Create Project" window.

# 0.0.1.5 -
   - Added "Advanced Mode" option.
   - Added "File" drop-down menu.

# 0.0.1.4 -
   - Added Themes panel.

# 0.0.1.3 -
   - Added configuration file: "config.yml".
   - Added configuration saving/loading.
   - Official Announcement.

# 0.0.1.2 -
   - Added "Configuration" feature.

# 0.0.1.1 -
   - Created "Startup Panel".
   - Added MenuBar.

# 0.0.1.0 -
   - First build.
   - Created basic window layout and design.
   - Created appearance of the "Project Explorer".

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kddekadenz
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Re: [UTILITY][DEV] Sandbox RPG Builder

Postby kddekadenz » April 12th, 2013, 3:20 pm

Leo_V117 wrote:You may be wondering, why I've called it an "RPG Builder". Well, it's simple. The simplified interface of the utility includes a user-friendly Drag&Drop, or Click&Code, programming system. Allowing you to choose from a variety of different rpg_script components and add them to your scripts. You can easily switch between the two, and even include scripts for a more advanced experience. This, my friends, is why I called it an "RPG Builder".

If you implement that consequently, the program will be really useful.
I like the interface so far :)
Kelgar is an advanced RPG beeing developed in Sandbox

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Re: [UTILITY][DEV] Sandbox RPG Builder

Postby databasegames » July 7th, 2015, 12:58 am

where to download? I got the SVN version so that I could use this

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Leo_V117
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Re: [UTILITY][DEV] Sandbox RPG Builder

Postby Leo_V117 » July 12th, 2015, 11:03 am

I'm afraid that this particular project is discontinued. I may create something similar at a later date.


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