UNNAMED - TestMaps - GI & HQ Maps

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InHumanUnit
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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby InHumanUnit » June 19th, 2010, 1:58 pm

Nice. LOL, my middle name is John.
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Torben
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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby Torben » June 19th, 2010, 3:04 pm

______________
@ InHumanUnit

There are a coincidences !!! :geek:
Just now I read your reply (I feel honored)
there is a record from Hirohito Fukushima on my turn-table.

So, best regards to the Far East !!

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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby arcones » June 19th, 2010, 5:55 pm

Woah...

Torben I just watched those vid's (first time) and I love chapter two. That may be a bit weird but I love it! Fifteen outa' ten :D
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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby Runescapedj » June 20th, 2010, 12:26 pm

@Torben
I have from 2 fps to 0.5 fps, so it doesn't work that well, I think I can better don't play it to make sure my pc doesn't crash 2 much

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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby Torben » June 22nd, 2010, 3:44 am

______________
@ arcones

Thank you so much :)

I was amazed when I put a 1024x1024px map into PAS. If you follow some rules it is very easy to do something like that. First your mapping has to be proportional to the grid-size of the cubes in PAS. If there are pillars on your mapping you can tear them apart from the wallstructure into the inner or outer space of your building without changing the mapping. But I do not know if it's practical to use big maps for a compiled game.

______________
@Runescapedj

Yes, I would do the same ! How high is your fps while you are editing your own maps in PAS ?

______________
Have a nice day

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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby Runescapedj » June 22nd, 2010, 8:58 am

@Torben

idk, I see no lagg, only when I'm making a world of 19 to 20 or 16 with like 200 highest detailed and biggest trees

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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby InHumanUnit » June 28th, 2010, 7:57 am

Is this like a Portal puzzle? (Please not another rip-off, like Dream Chronicle _____)
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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby Runescapedj » June 28th, 2010, 10:06 am

what? TGC? or something else (sorry if this sounds dumb)

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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby InHumanUnit » June 28th, 2010, 10:43 am

TCG*
The Golden Coin
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XEON BOX GAMES - XBG is a blast from the past of a pirate mast to a cars thats fast.
You dare challenge me to Halo:Reach? You must die!

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Re: UNNAMED - TestMaps - GI & HQ Maps

Postby arcones » June 28th, 2010, 10:46 am

No, this sounds like it's more of a adventure/intrigue game :shock: Which would be epic if it's finished :D
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