Water Wars Controls Modification

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kid matthew
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Water Wars Controls Modification

Postby kid matthew » June 22nd, 2012, 3:11 pm

This Control modification changes the right mouse to zoom and the scroll wheel to cycle weapons.
Back up config_fps, this is located in my_stuff.

Replace
bind "MOUSE1" [attack]
bind "MOUSE2" [jump]
bind "MOUSE4" [universaldelta 1]
bind "MOUSE5" [universaldelta -1]

With
bind "MOUSE1" [attack]
bind "MOUSE2" [zoom 1 ; onrelease "zoom 0"]
bind "MOUSE3" [weapon]
bind "MOUSE4" [universaldelta 1]
bind "MOUSE5" [universaldelta -1]

Then Find And Replace
delta_game_0 = [ if (= $zoom $arg1) [] [zoom $arg1 ]]

With ;Thanks Hirato for helping me finding another way, much better.
delta_game_0 = [nextweapon $arg1]

Cheers,
Matthew
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3

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Mike
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Re: Water Wars Controls Modification

Postby Mike » June 26th, 2012, 6:00 pm

Thanks Matt ;D
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kid matthew
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Re: Water Wars Controls Modification

Postby kid matthew » June 26th, 2012, 6:42 pm

No problem :D
Part of my devotion to Water wars :D

Cheers,
Matthew
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3

chocolatepie33
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Re: Water Wars Controls Modification

Postby chocolatepie33 » July 2nd, 2012, 10:43 pm

This is a very cool mod, it should be the official control method. I like it a lot more than the number weapon selection system, it's likely cuz I'm used to RE, which uses this a very similar style (zoom-in is only on the sniper rifle weapon), right-click is otherwise an alternate shooting style (e.g. a charged-up blast).
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kid matthew
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Re: Water Wars Controls Modification

Postby kid matthew » July 3rd, 2012, 8:37 am

I already commited the controls to the Sandbox SVN, so it's already in, Been in since I made this topic. :D
Cheers,
Matthew
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3

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Mike
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Re: Water Wars Controls Modification

Postby Mike » July 3rd, 2012, 5:47 pm

Actually I committed them noob :Þ
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