on the left is a pile of logs, on the right is a rock/stone, and in the middle is a warrior im going to use as an enemy.
My first mmodel I imported to PAS was an old man that I used as a Grandpa, it worked fine with the following code in the obj.cfg file I made for it
Code: Select all
But when I use the same code in the obj.cfg file for the other models, the .obj loads but the texture won't
Does anyone know a solution?
Do I have to call the skin.jpg something different for each file?