adding hudguns to RPG
Posted: June 18th, 2013, 3:56 pm
I am currently developing a Mafia game and have a few questions.
first off since my game is a modern day mafia game it needs modern guns. I have gun map models set aside to use in the game but i have the problem of figuring out how to make the guns appear in the players hands like they do in FPS mode. if anyone knows how to do it or has some suggestions that would be helpful.
my second issue is the bullets after they are fired from the gun i need them to shoot from the gun, but i also want them to drop at a certain point like bullets do in real life, but i have no idea how to do this? any help or suggestions are welcome on this topic.
first off since my game is a modern day mafia game it needs modern guns. I have gun map models set aside to use in the game but i have the problem of figuring out how to make the guns appear in the players hands like they do in FPS mode. if anyone knows how to do it or has some suggestions that would be helpful.
my second issue is the bullets after they are fired from the gun i need them to shoot from the gun, but i also want them to drop at a certain point like bullets do in real life, but i have no idea how to do this? any help or suggestions are welcome on this topic.