Possible Project- Sandbox as an editor for other games

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gil90
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Possible Project- Sandbox as an editor for other games

Postby gil90 » August 12th, 2013, 3:46 pm

Like I said in my homecoming post (dont know what else to call it haha) I am a lot more experienced now than I was initially joining the forum, and think I may start working on a conversion project for PAS. I was thinking of possibly using the Cube engine to power a sort of MCedit-esque program, allowing for in-game editing of a Minecraft world. Even though the blocks are not to scale, I've seen imports of Minecraft chunks into Sauerbraten, meaning it is definitely possible. However, the current process is confusing to people who simply want to play their worlds with versatility. So I was thinking of possibly using Sandbox to create a Minecraft map editor that would be much more fluid and smooth than MCedit itself, but would lack on some features such as chunk view and schematics. What are your guys' thoughts on this?

AbeF
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Re: Possible Project- Sandbox as an editor for other games

Postby AbeF » January 1st, 2014, 10:05 pm

I have thought of this as well and am very interested in your findings or others advice/findings on this.
I am very thankful that the good people of platinum arts have given us this program to use freely and at our own leisure.

I am curious on how to import your minecraft world into platinum arts program so you can edit and use premade worlds ( on minecraft) and edit them in this program and add more depth.

Open to any ideas and comments on the subject.

Basically wanting to take my minecraft made map and import over then add some cutscenes created in blender and then create a new story line and game based off my ideas with minecraft-ish backdrop.


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