OSX 10.9-wine works!

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tonymtbrid
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OSX 10.9-wine works!

Postby tonymtbrid » February 8th, 2014, 3:50 am

Hey guys i tried a lot of different methods to get the multi platform version to work on osx 10.9. compiling the source code will only give you warnings and errors in the newest Xcode. after a few days messing around and failing to get any method to work i tried running the windows version of sandbox on my osx under wine, and so far i have not found any issues!

gnarlybigfoot14
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Re: OSX 10.9-wine works!

Postby gnarlybigfoot14 » February 9th, 2014, 3:22 pm

What exactly is Wine? I've been digging into it, but the computer-lingo goes way over my head.
I downloaded Darwine and the Windows version of Sandbox Game Maker, and... IDK. It's a little too tech-oriented.
Can you outline what you did to run the game on your Mac?

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Eagle
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Re: OSX 10.9-wine works!

Postby Eagle » May 19th, 2014, 9:15 pm

So it will not run native in OSX? Are you running Maverick?

ALways~
Vickie ;)
I put time in a bottle ... just saying :))
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ihasseb
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Re: OSX 10.9-wine works!

Postby ihasseb » January 14th, 2015, 6:31 am

Trees and other mapmodels:1k or lower (cause you may use them a lot)
Characters: 4k-1k should be good on most pc, characters tended to have more detail than others.

But ofc it is up to you if you want it for higher end pc and more detail.



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