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NEW GRASS

Section for submitting new content to Sandbox, such as maps, code, etc.
Kids are also more than welcome to submit their work with parental permission!
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Chaze007
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NEW GRASS

Post by Chaze007 »

Creative Commons License

http://creativecommons.org/licenses/by-sa/3.0/us/

You are free:

* to Share — to copy, distribute and transmit the work

* to Remix — to adapt the work

Under the following conditions:

*Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work)

*Share Alike — If you alter, transform, or build upon this work, you may distribute the resulting work only under the same, similar or a compatible license.
Image

What's New?
Here I've created a new 3D grass which is accessed by /grass 1

Grass Texture Path: Sandbox Folder > Packages > Textures > (Replace grass_kurt2)
Download it now! Click Here

Authors Notes: This is still a WIP, I plan to update it more =]
Last edited by Chaze007 on September 5th, 2009, 12:10 pm, edited 1 time in total.
siimvuss
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Re: NEW GRASS

Post by siimvuss »

no offence but i like the before more :D
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Chaze007
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Re: NEW GRASS

Post by Chaze007 »

try to check it out ingame, the before looks more cartoony close up.
offtools
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Re: NEW GRASS

Post by offtools »

i like it. but please dont do:

>>Grass Texture Path: Sandbox Folder > Packages > Textures > (Replace grass_kurt2)

use the autograss command instead or change / edit the cfg's files.

offtools.

[ thatswhy we need a help browser :) ]
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Chaze007
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Re: NEW GRASS

Post by Chaze007 »

of course, but this would be easier for replacing anyway, to add your own just name the grass I made and use autograss in the yourmap-art.cfg
Hirato
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Re: NEW GRASS

Post by Hirato »

I decided to tweak the alpha channel to more match the grass' colours, there seems to be a bug in the engine where the colours average out in adjacent pixels, causing all sorts of odd discolourations, mainly to what the alpha channel's is

so I present to you, a near identical images with the above issue fixed
grass with a dark to light green gradient (chaze described this as the summer meadow effect)
grass with a dark to light green gradient (chaze described this as the summer meadow effect)
with a dark to light gradient in the transparent regions
grass with a constant colour for transparent regions
grass with a constant colour for transparent regions
with a constant colour in the transparent regions

Image

PS. if the screenshot adds a horizontal scroll bar, you should consider getting a new monitor :P
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siimvuss
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Re: NEW GRASS

Post by siimvuss »

PS. if the screenshot adds a horizontal scroll bar, you should consider getting a new monitor :P
XD
It adds vertical to me :D
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Chaze007
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Re: NEW GRASS

Post by Chaze007 »

It doesn't look as shiny D=
Hirato
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Re: NEW GRASS

Post by Hirato »

eihrul tells me this "blending" thing is due to mipmapping incorrectly sampling and multiplying the values, and he might do something called "pre multiplied alpha" which he claims would fix the issue.

so consider my versions only a temporary workaround
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GR1M
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Re: NEW GRASS

Post by GR1M »

Awsome i'm useing it atm.
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