Note: The display in Internet Explorer does not render the drop-shadow properly, do not let that fool you. They render perfectly fine in-game or in Firefox, etc.
Chunks of Ore - Copper, Tin, Iron, Silver, and Gold. And a Lump of Coal.
Ingot Bars - Copper, Tin, Iron, Steel, Silver, and Gold.
http://www.mediafire.com/i/?1u85x4r5w1qj6vo
http://www.mediafire.com/i/?oo0hgbgr5mqk3br
http://www.mediafire.com/i/?yh8c3cr5q2wc94u
http://www.mediafire.com/i/?iju510c8loittv7
http://www.mediafire.com/i/?afivd4pl2t0tktt
http://www.mediafire.com/i/?dg3susims4gzc48
http://www.mediafire.com/i/?eyuy8uelakpa95v
http://www.mediafire.com/i/?hsp8axdq4bbwqe1
http://www.mediafire.com/i/?4a1ca761ow06vgz
http://www.mediafire.com/i/?zau2vsq6xqdx6tb
http://www.mediafire.com/i/?l9vn5ahal2bl7hy
http://www.mediafire.com/i/?986e261ujil2ipw
I think the Ore looks pretty good. Some of the Bars could better. I'll probably redo this set again sometime, to include Bronze Bars, and Mithril, etc.
A 3D Mining Node model could be crafted, and scripted to provide the Ore chunks, and a 3D Forge could be made, for making the Bars.
All you need now is a Pick and an animation for the act of Whacking at a rock and yer toon can be a Miner =)
Here is an example script of how to implement these icon images in your game:
Code: Select all
r_item_name "Gold Bar"
r_item_icon "items/tony/bar-gold.png"
r_item_description "A Bar of Pure Gold."
r_item_mdl "tentus/moneybag"
Enjoy,
- Tony