not find the saved map, create a map called villaprobando test, but can not find the. cfg or another file in the base.
no where to be away ... I can say this is where the scenarios
thanks ....
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If you have any questions please e-mail me through the Platinum Arts website.
not find the saved map
Re: not find the saved map
Click ESC
Then first you either click load custom map and type the entire name of your map. Or go to load map and go to my maps the 3rd tab on the top and scroll down til you see your map. Then there you go your map is loaded it may take some time to load but you will have your map.
Then first you either click load custom map and type the entire name of your map. Or go to load map and go to my maps the 3rd tab on the top and scroll down til you see your map. Then there you go your map is loaded it may take some time to load but you will have your map.
Creator of Dimensional Rifts Online
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Re: not find the saved map
do a search for it in your sandbox folder 
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: not find the saved map
no no, I say by. cfg file I have to edit to place a chat
according to the faq, the saveprincess looking for a chat section where it appears and place it in the cfg in your map ...
I can not find my map files ... where they are?
with what you have to edit this I mean:
level_trigger_1 = [showgui Princess-Robochimp]
newgui Princess-Robochimp [
guitext "Thank you for saving me!" chat
guitext "You're my hero!" chat
]
according to the faq, the saveprincess looking for a chat section where it appears and place it in the cfg in your map ...
I can not find my map files ... where they are?
with what you have to edit this I mean:
level_trigger_1 = [showgui Princess-Robochimp]
newgui Princess-Robochimp [
guitext "Thank you for saving me!" chat
guitext "You're my hero!" chat
]
Re: not find the saved map
Ok should of said that earlier. GO to the sandbox folder then click my data or something like that(I will check when get home) Go to base then to fps or rpg or what ever you used to make the game. Then scroll til you see your game file. Don't bother with .bak files go to bottom of the list of the map name and you will see your last cfg at the bottom and the arts file should be right under that. Change both. There you go. PS you need to change both.
Creator of Dimensional Rifts Online
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Re: not find the saved map
and went to the folder packages / base / and there I could not find my file when I created my map says that there is the. OGZ and. cfg but I do not see ...
Re: not find the saved map
another thing is that the file has no permissions appear blocked, I'm on linux, I can create new folders in sandbox folder ....
if so where files are stored??
if so where files are stored??
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Re: not find the saved map
For new maps: "my_stuff/packages/base/*mode*/"
For other maps "packages/base/*mode*/"
Theres usually the *mapname*.ogz and the *mapname*-art.cfg
Copy and ppaste the *mapname*-art.cfg and juct call it *mapname*.cfg, then open the *mapname*.cfg, delete everything, then you can start editing.
For other maps "packages/base/*mode*/"
Theres usually the *mapname*.ogz and the *mapname*-art.cfg
Copy and ppaste the *mapname*-art.cfg and juct call it *mapname*.cfg, then open the *mapname*.cfg, delete everything, then you can start editing.
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