I exported an animated md3 I had made, wrote the script for it, skinned it and brought it into Sandbox. When I open it in Sandbox, I get these messages:
invalid frame 1, range 80.
The model shows up, but it's not animating. It's frozen. Any clue what's wrong?
Also: The eyes on it don't show up right... No matter what angle you view them from, you can see inside them, but you can see the edges, like there's a hole in it.
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md3 animation issues
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chocolatepie33
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md3 animation issues
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Re: md3 animation issues
Ok what did you use to animate it? (out of interest) are the eyes separate to the main body? Like did you first create the head and then add two spheres? Did you scale the model before putting it in?
Sorry for the interrogation haha
Sorry for the interrogation haha
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
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chocolatepie33
- Support Team

- Posts: 2458
- Joined: April 27th, 2010, 5:31 pm
- IRC Username: CP
Re: md3 animation issues
I used Blender (which uses bones and frames), the eyes were put in during edit mode (which lets Blender treat the eyes and body as one object in Object Mode), yes, and yes, I scaled it.
Julius wrote:Contribute to http://www.opengameart.org NOW!
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