Not sure how much I understand that. I'm about to do somthing so I'm going to ask this now before it's to late tonight.
this object has 3 skin's
pistol_tex (JPG)
slide_tex (JPG)
and graymetal (JPG)
and my MD3 file coding looks like this currently
md3load sig.md3
md3skin Cube ./pistol_tex.jpg
md3anim mapmodel 0 80
mdlcollide 0
mdlscale 300
So .... this is where I'm not really sure what to do lol
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Problem Exporting File
- William
- Member
- Posts: 53
- Joined: December 11th, 2009, 1:47 pm
- Name: William Folker
- Location: New Braunfels, TX
- Contact:
Re: Problem Exporting File
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience 

- daniel_san
- Moderator
- Posts: 84
- Joined: September 8th, 2009, 11:03 pm
- Name: Dan
- IRC Username: daniel_san
Re: Problem Exporting File
just make sure you know what your objects names are in blender before exporting. They can be any name you want.
When you select an object in blender its name is shown in the bottom left hand corner of the 3d window.
You can change its name by pressing n (with your cursor over 3d window) with object selected. Or you can change its name in the editing buttons window ( F9 )
If the objects name is really Cube , then that texture you assigned in the cfg will be rendered on the object named Cube.
It IS case sensitive so make sure if the object name begins with a capital letter, your cfg looks the same.
Alright I just downloaded the file and noticed there are 3 objects you exported an their names are clip, pistol, and slide.
so your md3cfg would look something like this (at least the md3skin part)
md3skin clip graymetal.jpg
md3skin pistol pistol_tex.jpg
md3skin slide slide_tex.jpg
-daniel_san
When you select an object in blender its name is shown in the bottom left hand corner of the 3d window.
You can change its name by pressing n (with your cursor over 3d window) with object selected. Or you can change its name in the editing buttons window ( F9 )
If the objects name is really Cube , then that texture you assigned in the cfg will be rendered on the object named Cube.
It IS case sensitive so make sure if the object name begins with a capital letter, your cfg looks the same.
Alright I just downloaded the file and noticed there are 3 objects you exported an their names are clip, pistol, and slide.
so your md3cfg would look something like this (at least the md3skin part)
md3skin clip graymetal.jpg
md3skin pistol pistol_tex.jpg
md3skin slide slide_tex.jpg
-daniel_san
- William
- Member
- Posts: 53
- Joined: December 11th, 2009, 1:47 pm
- Name: William Folker
- Location: New Braunfels, TX
- Contact:
Re: Problem Exporting File
I can't seem to get it on there correctly : /
md3load fish.md3
md3skin Cube ./trout_tex.jpg
md3anim mapmodel 0 80
mdlcollide 0
mdlscale 300
That is the example that I've been using and with all the attempts I've put in lol
md3load sig.md3
md3skin clip graymetal.jpgmd3skin pistol pistol_tex.jpgmd3skin slide slide_tex.jpg
md3anim mapmodel 0 80
mdlcollide 0
mdlscale 100
I've made it look like that ... which I'm not sure if that's even close to where I need it to be lol. I'm excited that I have the item in, but it's still the texture : /
md3load fish.md3
md3skin Cube ./trout_tex.jpg
md3anim mapmodel 0 80
mdlcollide 0
mdlscale 300
That is the example that I've been using and with all the attempts I've put in lol
md3load sig.md3
md3skin clip graymetal.jpgmd3skin pistol pistol_tex.jpgmd3skin slide slide_tex.jpg
md3anim mapmodel 0 80
mdlcollide 0
mdlscale 100
I've made it look like that ... which I'm not sure if that's even close to where I need it to be lol. I'm excited that I have the item in, but it's still the texture : /
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience 

- daniel_san
- Moderator
- Posts: 84
- Joined: September 8th, 2009, 11:03 pm
- Name: Dan
- IRC Username: daniel_san
Re: Problem Exporting File
You're still doing it wrong.... and you must have misunderstood me. You need an md3skin line for each object
md3load sig.md3
md3skin clip graymetal.jpg
md3skin pistol pistol_tex.jpg
md3skin slide slide_tex.jpg
mdlcollide 0
mdlscale 100
sorry it took a while to get back to you but I went out to dinner. take care.
-daniel_san
md3load sig.md3
md3skin clip graymetal.jpg
md3skin pistol pistol_tex.jpg
md3skin slide slide_tex.jpg
mdlcollide 0
mdlscale 100
sorry it took a while to get back to you but I went out to dinner. take care.
-daniel_san
- William
- Member
- Posts: 53
- Joined: December 11th, 2009, 1:47 pm
- Name: William Folker
- Location: New Braunfels, TX
- Contact:
Re: Problem Exporting File
alright, I am going to say that I'm still trying, but I can't seem to figure it out. I did try to do it like that ... this is quite troubling : / Does it matter if they are all on Notepad, or if they are all actually entered on separate lines after [Enter]?
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience 

- daniel_san
- Moderator
- Posts: 84
- Joined: September 8th, 2009, 11:03 pm
- Name: Dan
- IRC Username: daniel_san
Re: Problem Exporting File
It does matter that they are all actuallly entered on seperate lines. And don't use notepade, use wordpad on windows.
Notepad doesn't save your formatting so that appears to be where you went wrong. Good luck.
-daniel_san
Notepad doesn't save your formatting so that appears to be where you went wrong. Good luck.
-daniel_san
- William
- Member
- Posts: 53
- Joined: December 11th, 2009, 1:47 pm
- Name: William Folker
- Location: New Braunfels, TX
- Contact:
Re: Problem Exporting File
OMG!!! IT'S THERE!!!! HAZZAH!!!! TEXTURES AND ALL !!!! HOOORAY!!!!!!!! lol
THANK YOU SO MUCH HAHAHAHAHAHA
THANK YOU SO MUCH HAHAHAHAHAHA
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience 

- daniel_san
- Moderator
- Posts: 84
- Joined: September 8th, 2009, 11:03 pm
- Name: Dan
- IRC Username: daniel_san
Re: Problem Exporting File
Congrats!!! and Your welcome.