I searched around the forums for this, and the only thread on it was locked and no one actually SAID how to achieve this.
So, how do you get textures to blend out of their respective cube? How does one use a 'Blendmap'? And what is the purpose of Blend Paint, and how is it used?
Sorry if i overlooked a tutorial or something, 'Blend' didn't pull up many results on the search =\
EDIT:
Ohh, forgot to search 'Blendmap'
sorry bought this post
EDIT EDIT:
Okay, so i am having issues, and i forgot how map CFG files work.
I want to make two textures bendable, so i have to load both textures manually into the CFG file then make them into two layers? how do i do this? like, what will i have to type assuming i have a Texture 1 and a Texture 2...
Thanks for any help.



