I am using models made with Blender, and they work perfectly fine in Sandbox if I export them as static models.
However, when I export them with the armature and animation they still appear as static in Sandbox.
The cfg. file is fine, but for example when I add the model in Sandbox (model that has 70 animation frames) I get this error in console saying: '' Invalid frame 1 range 70''.
I am not a real expert in these things so I am not sure where to start looking for the problem, but I really really could use the help because if i get it right then I can start working on my game. If not, my project is all wasted

Thank you in advance!
P.S. Does it have to do with tags or splitting the mesh in different parts? Because I haven't done that