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Search found 18 matches

by Dhuman
November 18th, 2012, 9:58 am
Forum: Tutorials and Resources
Topic: Collectin to build
Replies: 0
Views: 1893

Collectin to build

Working on a survival style game, trying to figure out scripting to collect items and use them to build shelter, make fire, build a storage to hold item and have a model to appear when a storage unit is built Is it possible to do this kind of scripting and game play in sandbox? Any scripts along tho...
by Dhuman
May 24th, 2012, 8:38 pm
Forum: Sandbox General Support
Topic: TOTAL BLACK OUT!!
Replies: 3
Views: 1305

Re: TOTAL BLACK OUT!!

Put to much detail/models/buildings in one area? map size 15 Is there a max level per map?
could it be a windows configuration?
Now have C++ visual error "Application has requested the run time to terminate it in an unusual way"
Dhuman
by Dhuman
May 24th, 2012, 3:05 pm
Forum: Sandbox General Support
Topic: TOTAL BLACK OUT!!
Replies: 3
Views: 1305

TOTAL BLACK OUT!!

Has any one else had an issue with sandbox totally going black and windows shutting it down? Small box appears and say unusual run time request. Windows 7, Geforce nvidia 2gig video ram, 4gig sytem ram 64 bit quad core amd any suggestions on the issue? running as administrator full rights all driver...
by Dhuman
May 24th, 2012, 12:47 pm
Forum: Sandbox General Support
Topic: Moving textures.
Replies: 4
Views: 1318

Re: Moving textures.

Thanks All this helped
Thank You
Dhuman
by Dhuman
May 22nd, 2012, 7:17 pm
Forum: Sandbox General Support
Topic: Moving textures.
Replies: 4
Views: 1318

Moving textures.

Having an issue with texture placement. using a texture of a single lion that I made, want to use it as a picture on a wall. But when I bring it in on the area of the wall the texture is not centered and shows pieces of it only in the corners. is there a way to move the texture vert. and horz. to ce...
by Dhuman
April 7th, 2011, 8:09 pm
Forum: Sandbox General Support
Topic: Texture only black
Replies: 0
Views: 1245

Texture only black

Finally been able to get own models to work but sometimes when model is loaded into PS 2.6.1. model appears but instead of texture it is all black like it is not lighted . all textures or skins for all models were painted in Gimp. models created and triangulated in wings. skins are jpg. all were don...
by Dhuman
January 31st, 2011, 1:57 pm
Forum: Sandbox General Support
Topic: mmodel problems
Replies: 1
Views: 567

mmodel problems

This is an exellent world generator and thats about all !!! I have spent a lot of hours searching thru forums and compilling info to help my grandson and to keep him interested. Which at first he was He created several maps quite quickly. But when it came to making the game it became a mess It is no...
by Dhuman
January 12th, 2011, 7:28 pm
Forum: Sandbox General Support
Topic: 2.6.1 fps #'s lower right corner
Replies: 6
Views: 1060

Re: 2.6.1 fps #'s lower right corner

thanks ! any suggestions when making buildings like use smaller block/thiner walls.
dose a smaller grid size help when building/terrain to offset fps # for models?
Dhuman
by Dhuman
January 12th, 2011, 6:48 pm
Forum: Sandbox General Support
Topic: 2.6.1 fps #'s lower right corner
Replies: 6
Views: 1060

Re: 2.6.1 fps #'s lower right corner

SOooo! it is safe to say that we should only make a map of size ten add a small building maybe on tree or a person cant really make a map like the village map with out over taxing PAS tho the village map ran fine? I have 4Ghz chip, 256 mb graphics card and 4GB ram why dont that help? are there to mu...
by Dhuman
January 12th, 2011, 6:30 pm
Forum: Sandbox General Support
Topic: 2.6.1 fps #'s lower right corner
Replies: 6
Views: 1060

2.6.1 fps #'s lower right corner

Running 2.6.1 lower right corner of the screen there is "fps # " what dose this mean and what effects the changing # seems that the smaller the # the more jerky the movement is. Example: map size 11, day skybox, put two trees, one cart and a lean-two type building and one of the little guy...