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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 22 matches
- June 18th, 2011, 3:13 am
- Forum: Sandbox General Support
- Topic: creatures and gameplay questions
- Replies: 1
- Views: 901
creatures and gameplay questions
Hi everyone A couple of questions: Can the program actually associate sounds with creatures? If they move around, will the sounds behave as if they are coming from the creatures? Also, I am very interested in creating excellent ''gameplay'' experience - such as - physical interaction with creatures;...
- May 16th, 2011, 6:50 am
- Forum: Sandbox General Support
- Topic: Does this actually work on a mac?
- Replies: 11
- Views: 2803
Re: Does this actually work on a mac?
Hi - I have been testing this on Mac this morning. Only version 2.3 seems to work. Why is that?? Surely if they made it work for 2.3 they can compile it to work with 2.6.1 etc. Any comments from the developers....? I think it's really important that a working version of the latest sandbox versions f...
- May 12th, 2011, 3:16 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
this one:
- May 11th, 2011, 11:51 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
ALSO - (sorry lots of questions now) -
CAN models such as MTREE for example, have sounds OTHER THAN the default trigger sound (which I would like to change as asked previously) associated to them?? Very important this to make the gameplay realistic...
M
CAN models such as MTREE for example, have sounds OTHER THAN the default trigger sound (which I would like to change as asked previously) associated to them?? Very important this to make the gameplay realistic...
M
- May 11th, 2011, 11:39 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
@ jSoftApps - Thanks for your input :) However - we do not need help with this, as we have a fully fledged sound studio for creating sounds etc and all the necessary tools/knowledge to do so. What we really need help with is as per the questions I have posted in this thread which are more technical ...
- May 11th, 2011, 9:45 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
Thanks Arcones! it seems that if you use the mouse scroll wheel to change the sounds listed in the directory it allows more than 20 but doesn't if you edit the sound number in the edit box itself... strange programming if you ask me.... Will check out the cavern map. Thanks. Meantime.... Furthermore...
- May 11th, 2011, 8:56 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
Ok figured out what 255 is (max vol) but don't know the other numbers.... anyone? Also - the menu for editing sounds (F3 in edit mode) only allows you to have a max number of 20 sounds it seems. Even though there are many more listed in the original .CFG file, it only allows you to change to a max o...
- May 11th, 2011, 3:25 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
However - I still do not know what the numbers 255 32767 mean in mapsound "q009/machine6" 255 32767 for example. anyone?
Cheers
Cheers
- May 11th, 2011, 3:21 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
Seems I have had a "eureka" moment. Hold thumbs.
- May 10th, 2011, 7:38 am
- Forum: Sandbox General Chat
- Topic: SOUND/MUSIC CREATION TUTORIAL
- Replies: 22
- Views: 6507
Re: SOUND/MUSIC CREATION TUTORIAL
Darn - you got my heart jumping there for a second! Sigh!! I am DESPERATE for help with the following related to this topic - I really hope someone will oblige: Can someone please explain the following: 1. what do these numbers 255 32767 // 9 mean in example - mapsound "q009/ambient1" 255 ...