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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 14 matches
- September 2nd, 2011, 7:35 am
- Forum: Sandbox General Support
- Topic: Sandbox stops working after a few days !!!
- Replies: 16
- Views: 8803
Re: Sandbox stops working after a few days !!!
My problem is that escape stops working so I cant bring up the menu to save or anything.
And i was making such progress....

- September 2nd, 2011, 3:25 am
- Forum: Sandbox General Support
- Topic: Camera placement for cut scene
- Replies: 2
- Views: 1510
Camera placement for cut scene
OK, really getting somewhere now with my FPS game - hoping to have a vid by the end of next week uploaded, but I am falling flat with cut scenes. I have read through the wiki and Im all set to start moving from one camera placement to another etc, but I cant work out how to place the cameras at all....
- September 1st, 2011, 1:30 pm
- Forum: Sandbox General Support
- Topic: New and need help
- Replies: 7
- Views: 4203
Re: New and need help
so has anyone got a working script to play with that does this?arcones wrote: Several people have tried copying the programming but with little success. And no, spells do not work in FPS otherwise RPG would be a pointless mode (for the most part).
Sorry to pester

- September 1st, 2011, 6:45 am
- Forum: Sandbox General Support
- Topic: New and need help
- Replies: 7
- Views: 4203
Re: New and need help
if you're looking for weapons, I think sauerbraten/cube 2 (the "older, violent-game playing brother of Sandbox) is mostly an FPS, but it works like Sandbox, so you could look into that. Does that mean that in PAS FPS you cannot have weapons? or is it a matter of copying the scripting, or modif...
- August 28th, 2011, 2:33 pm
- Forum: Sandbox General Support
- Topic: Adding enemies
- Replies: 4
- Views: 2410
Adding enemies
Im trying to make a zombie based game (as does 50% of the folks on here, zombies, love em or hate em, they're coming!) I got the rosestorm game (nice work) and thought, Ill copy the files for the zombies to at least have some in that work, whilst my friend uses bledner to make the specific types I n...
- August 28th, 2011, 2:28 pm
- Forum: Sandbox General Support
- Topic: GUIlist issue
- Replies: 3
- Views: 1972
GUIlist issue
Hi I have used this as a means to make a lift go to 5 different floors within an oil rig "level_trigger_1" = "showgui Riglift" newgui Riglift [ guitext "Which floor?" chat guibar guilist [ guibutton "Ground Floor - Pumping Station, Emergency Liferaft, Exit" [ ...
- August 28th, 2011, 1:56 am
- Forum: Tutorials and Resources
- Topic: Possible solution to common teleport issue
- Replies: 7
- Views: 3859
Re: Possible solution to common teleport issue
how much will be transferable? If I can copy my maps over I can spend the time polishing them up, trouble is I am sooooo impatient, I think Ill keep tryng and rework it when 2.7 comes out. Cheers
- August 27th, 2011, 6:48 am
- Forum: Tutorials and Resources
- Topic: Possible solution to common teleport issue
- Replies: 7
- Views: 3859
Re: Possible solution to common teleport issue
Hmm not quite getting this. I have made the maps, the level trigger things work fine in FPS but dont in RPG (I think that is as it is, but if not argghhh! what am I doing) IM not sure if I woudl be better making my game in FPS and just stripping out some of my ideas. In FPS (where I can make the tri...
- August 20th, 2011, 5:13 am
- Forum: Tutorials and Resources
- Topic: Possible solution to common teleport issue
- Replies: 7
- Views: 3859
Re: Possible solution to common teleport issue
Thanks, where woull I find an example of the coding needed for this? I have been diong it in FPS mode and need to expand the whole set up, but what I have found seems to relate to FPS only then.Hirato wrote:Use the RPG, it is built around this
- August 18th, 2011, 8:03 am
- Forum: Tutorials and Resources
- Topic: Possible solution to common teleport issue
- Replies: 7
- Views: 3859
Possible solution to common teleport issue
OK I have gone right through the previous posts re teleporting and note a lot of people have the same issue I have You have a map (lets say called town) with a house on it. You have another map called house you want to enter the house through the front door (leaving townmap and going to start point ...