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Search found 76 matches

by wildflower
October 21st, 2011, 1:59 am
Forum: Sandbox General Support
Topic: RPG dialog
Replies: 1
Views: 656

Re: RPG dialog

It is hard to answer without seeing your code, but my guess would be that your critter-code points to the baker script (r_char_script should point to the relevant script-file).
by wildflower
October 21st, 2011, 1:29 am
Forum: Sandbox General Support
Topic: factions (RPG)
Replies: 2
Views: 814

factions (RPG)

I know how to make an otherwise friendly npc attack the player, but is it possible to have an entire city become hostile if the player attack a friendly npc?
by wildflower
October 19th, 2011, 6:04 pm
Forum: Sandbox General Support
Topic: How should I distribute my game?
Replies: 10
Views: 2749

Re: How should I distribute my game?

@Leo_V117

Nice one, thank you :D
by wildflower
October 19th, 2011, 10:21 am
Forum: Sandbox General Support
Topic: How should I distribute my game?
Replies: 10
Views: 2749

Re: How should I distribute my game?

I went with a full separate game, and are trying to build a multi-platform game install/update system in Python, I assume win and mac both have access to Python? btw. I have no way of testing on Mac (I think I have an old SE/20 somewhere, but I doubt it'll run the game ;) ), so any mac-support will ...
by wildflower
October 18th, 2011, 9:17 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Moonvalley - RPG
Replies: 67
Views: 17118

Re: RPG (don't have a name yet)

Leo_V117 wrote:
wildflower wrote:
Leo_V117 wrote:Ever thought of making the pane larger?
No... ;)
Try it, and it would both solve your problem, AND look rather nice. 8-)
Yes... The workarounds are countless, but none of them give me a small centerpiece witch I personally prefer.
I did tried a large centerpiece, and it looked clumsy imho.
by wildflower
October 18th, 2011, 8:15 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Moonvalley - RPG
Replies: 67
Views: 17118

Re: RPG (don't have a name yet)

Leo_V117 wrote:Ever thought of making the pane larger?
No... ;)
by wildflower
October 18th, 2011, 5:29 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Moonvalley - RPG
Replies: 67
Views: 17118

Re: RPG (don't have a name yet)

Thats a very easy issue to fix, simply select the central section and use that material "air", simple! :D I wish it was that simple :( The center thing is two gridsize 0 squares as thin as they get (I think they're 1/8 of normal size), so if I make those into air, those windows will have ...
by wildflower
October 17th, 2011, 10:20 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Moonvalley - RPG
Replies: 67
Views: 17118

Re: RPG (don't have a name yet)

BlackGulf wrote:you can Yourself, just go to edit the original post, and then edit the post title.
Thanks BlackGulf, I didn't know that.
by wildflower
October 17th, 2011, 9:48 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Moonvalley - RPG
Replies: 67
Views: 17118

Re: RPG (don't have a name yet)

If any mods should see this, please change the title of this topic to "Moonvalley - RPG"
by wildflower
October 17th, 2011, 9:04 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Moonvalley - RPG
Replies: 67
Views: 17118

Re: RPG (don't have a name yet)

if the windows are all the same size, just copy and paste. Highlight geometry, hit c, right-click and drag the selection window over to the next window, overlap entirely, and hit v to paste. If not, then hit ` again to bring up the console, and use the up and down arrows to go through history. Sadl...