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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 76 matches
- October 21st, 2011, 1:59 am
- Forum: Sandbox General Support
- Topic: RPG dialog
- Replies: 1
- Views: 656
Re: RPG dialog
It is hard to answer without seeing your code, but my guess would be that your critter-code points to the baker script (r_char_script should point to the relevant script-file).
- October 21st, 2011, 1:29 am
- Forum: Sandbox General Support
- Topic: factions (RPG)
- Replies: 2
- Views: 814
factions (RPG)
I know how to make an otherwise friendly npc attack the player, but is it possible to have an entire city become hostile if the player attack a friendly npc?
- October 19th, 2011, 6:04 pm
- Forum: Sandbox General Support
- Topic: How should I distribute my game?
- Replies: 10
- Views: 2749
Re: How should I distribute my game?
@Leo_V117
Nice one, thank you![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Nice one, thank you
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- October 19th, 2011, 10:21 am
- Forum: Sandbox General Support
- Topic: How should I distribute my game?
- Replies: 10
- Views: 2749
Re: How should I distribute my game?
I went with a full separate game, and are trying to build a multi-platform game install/update system in Python, I assume win and mac both have access to Python? btw. I have no way of testing on Mac (I think I have an old SE/20 somewhere, but I doubt it'll run the game ;) ), so any mac-support will ...
- October 18th, 2011, 9:17 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 17118
Re: RPG (don't have a name yet)
Yes... The workarounds are countless, but none of them give me a small centerpiece witch I personally prefer.Leo_V117 wrote:Try it, and it would both solve your problem, AND look rather nice.wildflower wrote:No...Leo_V117 wrote:Ever thought of making the pane larger?
I did tried a large centerpiece, and it looked clumsy imho.
- October 18th, 2011, 8:15 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 17118
Re: RPG (don't have a name yet)
No...Leo_V117 wrote:Ever thought of making the pane larger?
![Wink ;)](./images/smilies/icon_e_wink.gif)
- October 18th, 2011, 5:29 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 17118
Re: RPG (don't have a name yet)
Thats a very easy issue to fix, simply select the central section and use that material "air", simple! :D I wish it was that simple :( The center thing is two gridsize 0 squares as thin as they get (I think they're 1/8 of normal size), so if I make those into air, those windows will have ...
- October 17th, 2011, 10:20 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 17118
Re: RPG (don't have a name yet)
Thanks BlackGulf, I didn't know that.BlackGulf wrote:you can Yourself, just go to edit the original post, and then edit the post title.
- October 17th, 2011, 9:48 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 17118
Re: RPG (don't have a name yet)
If any mods should see this, please change the title of this topic to "Moonvalley - RPG"
- October 17th, 2011, 9:04 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 17118
Re: RPG (don't have a name yet)
if the windows are all the same size, just copy and paste. Highlight geometry, hit c, right-click and drag the selection window over to the next window, overlap entirely, and hit v to paste. If not, then hit ` again to bring up the console, and use the up and down arrows to go through history. Sadl...