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If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 76 matches
- February 1st, 2012, 10:05 pm
- Forum: Sandbox General Support
- Topic: healthpotion (RPG)
- Replies: 17
- Views: 4910
Re: healthpotion (RPG)
The full prototype of that command is "START(new_status, "iif", (int *st, int *el, float *m),". That means in order, it takes 3 arguments which are "statusgroup," "element" and "multiplier". I'm sorry to say, but I really don't understand this :oops...
- February 1st, 2012, 7:14 pm
- Forum: Sandbox General Support
- Topic: healthpotion (RPG)
- Replies: 17
- Views: 4910
Re: healthpotion (RPG)
ThanksjSoftApps wrote:This is really good coding. I might have to use this
Now I just have to figure out WHY it works
- February 1st, 2012, 7:00 pm
- Forum: January 2012 Mapping Contest
- Topic: [January Mapping Contest entry] RPG Kelgar
- Replies: 14
- Views: 10610
Re: [January Mapping Contest entry] RPG Kelgar
Nice game
Let me know if you need any low-poly static models.
Let me know if you need any low-poly static models.
- February 1st, 2012, 6:46 pm
- Forum: Sandbox General Support
- Topic: healthpotion (RPG)
- Replies: 17
- Views: 4910
Re: healthpotion (RPG)
I managed to make a working healing spell :D // Healing spell r_item_name "Healing spell" r_item_icon "items/healing.png" r_item_description "A simple healing spell" r_item_mdl "sandie/scroll" r_item_worth 25 r_item_weight 1 r_item_script 7 r_item_use_new_weap...
- January 31st, 2012, 9:59 am
- Forum: Sandbox General Support
- Topic: healthpotion (RPG)
- Replies: 17
- Views: 4910
Re: healthpotion (RPG)
I'm happy to hear that I'm not the only one having problems with this
- January 30th, 2012, 8:28 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 15478
Re: Moonvalley - RPG
I have uploaded alpha3 to moddb : http://www.moddb.com/downloads/moonvalley-alpha3 Updated: main quest new side-quests Random loot Todo: Health/mana-potions Character animations/diversity Cutscenes More sidequests? ? I hit a roadblock creating consumable potions for the game, so I will put this proj...
- January 30th, 2012, 5:14 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: [Announcement] Kelgar RPG
- Replies: 2
- Views: 1534
Re: [Announcement] Kelgar RPG
This looks very nice
Are there any news on this project?
Are there any news on this project?
- January 21st, 2012, 11:52 am
- Forum: Sandbox General Support
- Topic: healthpotion (RPG)
- Replies: 17
- Views: 4910
Re: healthpotion (RPG)
I have spent several hours trying to figure this out :oops: But I still don't understand how it is possible to set the amount of health a potion gives? I'm not a particular skilled programmer, but I'm an awesome "cut&paste"-er ;-) Unfortunately there doesn't seam to be any PAS-projects...
- January 14th, 2012, 11:50 am
- Forum: Sandbox General Support
- Topic: healthpotion (RPG)
- Replies: 17
- Views: 4910
healthpotion (RPG)
How do I make a healthpotion? (or any kind of potion) I know how to make the model and how to use it as a item in the game, but that's as far as I can come. I suspect that it has something to do with concumables, but the only health-related I have figured out is r_health_get and there doesn't seam t...
- January 7th, 2012, 1:10 pm
- Forum: Sandbox General Support
- Topic: 2.7.1 font problem
- Replies: 2
- Views: 935
Re: 2.7.1 font problem
Thanks, compiling did the trick
cd into src dir an run :
fromdos enet/* && fromdos enet/*/* && chmod +x enet/configure && make install
cd into src dir an run :
fromdos enet/* && fromdos enet/*/* && chmod +x enet/configure && make install