Search found 17 matches

by doctorface
April 9th, 2012, 5:10 am
Forum: Sandbox General Chat
Topic: 2.8 Wishlist
Replies: 120
Views: 22315

Re: 2.8 Wishlist

i want newb friendly gun implementation options and pickup gun/ ammo options, drop options from dead AI or other multiplayer being able to set projectile damage and range to different gun objects, projectile direction, objects that will be destroyed with projectiles (barrel ent), objects that blow a...
by doctorface
April 8th, 2012, 8:46 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

i worked it out copied the folder to defualt yay

thanks heaps sircameron
by doctorface
April 8th, 2012, 8:42 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

yeah just tried it again it its saying obstacle type 0 does not exsist :(

but it makes a new object which is my character model and places it where I selected

its not checking the obstacle folder for the 0.cfg i think
by doctorface
April 8th, 2012, 4:55 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

well since i can't get it working in FPS, i might goi back to RPG mode since i havn't done anything i can't change over to RPG Sircameron could you have ago at trying to make a model movable in RPG again please? i feel like we were nearly there the last point we got to was it was saying 0.script doe...
by doctorface
April 8th, 2012, 2:19 am
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

i just read this

viewtopic.php?f=15&t=1599

seems like you have to shoot something to make it move or did have to in an old release

might need specific scripting i suppose
by doctorface
April 8th, 2012, 1:18 am
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

yeah sinking is deffinately the model, so i tried a different model for now just to see if it will work tried using the weight value of 1 and .1, still don't work must need something else just to make it moveable by me pushing it? weird since other entities ive tried work as they should without extr...
by doctorface
April 8th, 2012, 12:16 am
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

worked sweet made a "box" entity with my model yay!!! only problem i can't push it also it sinks half into the ground, literally to half way mark not sure if thats a model issue... probably as if i use another model it doesn't sink, but also if i use other models i can't push either also t...
by doctorface
April 7th, 2012, 11:18 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

thanks for all your help
purhaps i was under the wrong impression thinking that "box" entity allows you to push objects around and "barrel" entity is the same but needs an explosion to move the object

hopefully Hirato can help further, if its possible

thanks again
by doctorface
April 7th, 2012, 10:31 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

sorry bro no my model is in packages/models/brick/ i agree with the scalling but i can easily change that i basically just copied and pasted some code as suggested, the obj.cfg was actaully blank before i was getting some help on this forum, as i worked out the correct model scale/size etc with my m...
by doctorface
April 7th, 2012, 10:25 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1818

Re: how to add a model to an entity (newbie)

yeah its an obj file so its called tris.obj its in a folder called "brick" which is under the models folder, with that file there is also a obj.cfg file and a skin.bmp for my texture.( i can change the model name if its causing issues) i can import my obj easily so it is working (i use the...