Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.

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Search found 5 matches

by ottopasuuna
October 12th, 2010, 6:22 pm
Forum: Tutorials and Resources
Topic: Mac Native Installer .dmg
Replies: 13
Views: 3783

Re: Mac Native Installer .dmg

I'm not entirely sure. The wiki said to remove the folder "Other Sources" (only the references, not the files themselves), and to create a new "Other Sources" group/folder. Then add fpsgame, shared, enet, and engine to Other Sources, and in a few more steps, the program is succes...
by ottopasuuna
October 11th, 2010, 9:57 pm
Forum: Tutorials and Resources
Topic: Mac Native Installer .dmg
Replies: 13
Views: 3783

Re: Mac Native Installer .dmg

I followed the directions on the wiki, and managed to compile 2.6 for PowerPC. It works on my imac with 10.5.8(Leopard), though it is only the FPS mode.
by ottopasuuna
November 5th, 2009, 8:36 pm
Forum: Sandbox General Chat
Topic: 2.4 for Mac?
Replies: 18
Views: 3491

2.4 for Mac?

I was just wondering what is wrong with the Mac version of 2.4, and is there anything that someone with little knowledge of programming can help with?
by ottopasuuna
September 24th, 2009, 11:37 pm
Forum: Sandbox General Chat
Topic: how to make map-model sizes accurate?
Replies: 3
Views: 1297

Re: how to make map-model sizes accurate?

I meant: Does it matter how big I make the model,(before I make it or import it), or does the program automatically resize it? example: I don't want a book the size of a house.
by ottopasuuna
September 24th, 2009, 9:21 pm
Forum: Sandbox General Chat
Topic: how to make map-model sizes accurate?
Replies: 3
Views: 1297

how to make map-model sizes accurate?

I was wondering how to make your own map models the right size in in relation to your character with a 3d modeling program like Blender. Any suggestions? (besides trial and error.)
(I'm using a PPC Mac.)