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- March 5th, 2015, 7:38 am
- Forum: Tutorials and Resources
- Topic: ryzom assets usable
- Replies: 2
- Views: 1265
Now, I'm going to explain the parts of this. texture 0 can have different values, like texture s or texture n. These are used for different types of maps, like glow maps and such. "mytextures/ is the folder your textures are in. texture_1.png" is your texture's name. :shock: :shock: We are...