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Search found 6 matches

by Jake
November 17th, 2009, 8:32 am
Forum: Sandbox General Support
Topic: Making a elevator with cubes?
Replies: 3
Views: 1537

Re: Making a elevator with cubes?

AS far as I know, you cannot make an elevator or platform out of regular cubes, but as for the model part... that would actually be a good suggestion for a new feature. To be able to export a map model made from selected level geometry. One problem, as far as I'm aware, is that a model may only have...
by Jake
November 15th, 2009, 9:15 pm
Forum: Forum Introductions
Topic: Myself
Replies: 1
Views: 717

Myself

I am new here, I go by the name Jake, generally. I have been mapping since I was 8 in various games, from the Unreal series to the Quake and some other Quake Engine games, and most of the Cube Engine games. With that said, I show very little of my work to the public, but with the cube engine it is m...
by Jake
November 15th, 2009, 9:10 pm
Forum: Off-topic
Topic: I'm getting a new computer soon!
Replies: 5
Views: 1249

Re: I'm getting a new computer soon!

The computer I'm running is Nine years old and It still performs excellently ( with the minor exception of my video card meltdown ) Ever part was ordered specifically, assembled, and it has held true to this day, age actually has little to do with it, it's more of how picky the buyer may be and how ...
by Jake
November 14th, 2009, 8:48 pm
Forum: Off-topic
Topic: Hirato's House IMPROVEMENT
Replies: 13
Views: 3194

Re: Hirato's House IMPROVEMENT

I see dead pixles...
by Jake
November 14th, 2009, 7:37 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Side Scroller
Replies: 3
Views: 1380

Re: Side Scroller

Thank you, I never really got a response from Hirato tho.. I think I disconnected.. Whats he think of it?
by Jake
November 14th, 2009, 1:32 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Side Scroller
Replies: 3
Views: 1380

Side Scroller

Work in progress side scrolling map. Ive been playing with some edge details and camera collision recently, and it all seems to be working out. The entire map is nothing more than an 'idea' so anything may end up going, though I think I'll still keep most of it in later versions, as most seems fairl...