Search found 21 matches

by Clownfish
October 13th, 2013, 5:17 pm
Forum: Sandbox Advancement Committee
Topic: The Sandbox Advancement Committee Section - Join Us!
Replies: 9
Views: 2854

Re: The Sandbox Advancement Committee Section - Join Us!

I'd love to help in any way I can. My family and I have enjoyed SBGB for many years. I'd love to see SBGM advance to a new level! I'm teaching my self programming now with udemy.com, books, and tutorials. I'm too new to help with programming right away, but I'd love to consider this down the road. I...
by Clownfish
September 28th, 2013, 6:20 pm
Forum: Tutorials and Resources
Topic: Exporting Animated Character Tutorial
Replies: 7
Views: 2103

Re: Exporting Animated Character Tutorial

Wind Astella - Thank you for this and your other tutorials. I will give some feedback once I try these tutorials out.
by Clownfish
September 27th, 2013, 7:09 am
Forum: Sandbox Advancement Committee
Topic: IMPORTANT SANDBOX MEETING SATURDAY 9/28
Replies: 13
Views: 4417

Re: IMPORTANT SANDBOX MEETING SATURDAY 9/28

Hello Mike! This is clownfish (aka Brian) from Steam and Minecraft (CFEW). I will plan joining the meeting at 12noon for at least an hour maybe two. All of the ideas are great. Some of the ideas that are really catching my eye are "hide & seek mode", "train entity", "ran...
by Clownfish
July 16th, 2009, 8:05 am
Forum: Sandbox General Chat
Topic: My first game!
Replies: 4
Views: 1256

Re: My first game!

Hi TheLupineOne, So far, I've looked at the Village map, but have yet to examine its code. Where do I find it? Follow these steps to see the code of the village map. ⋅ Open up "My Computer" ⋅ Go to this folder on your pc: C:\PlatinumArtsSandbox2.3\packages\base ⋅&n...
by Clownfish
July 15th, 2009, 7:59 am
Forum: Sandbox General Chat
Topic: My first game!
Replies: 4
Views: 1256

Re: My first game!

Hi TheLupineOne, Welcome to the world of Sandbox! :D Your game concept sounds fun. My problem is I have no idea about Sandbox scripting! Does anyone have any scripting tutorials? Officially we don't have a scripting tutorial. However you can do the following: (Best help near top of list) ⋅ ...
by Clownfish
July 13th, 2009, 7:27 am
Forum: Off-topic
Topic: Game-ready model shops
Replies: 7
Views: 2662

Re: Game-ready model shops

Balosh, Awesome collection of 'model ready shops'! Thanks for posting this! :D Madfox95, Not all of these are available for free, but there may be a few free downloads on their pages if you want to experiment with them. Be sure to read the licensing that comes with the models if you intend on using ...
by Clownfish
July 9th, 2009, 10:54 pm
Forum: Board News & Announcements
Topic: Community Get Together, Save The Banana!!!
Replies: 17
Views: 3069

Re: Community Get Together, Save The Banana!!!

Downloaded Codeblocks OK. This is where it came unstuck... "Then go into your /src/mingw folder. Click on sandbox.cbp and codeblocks should load up. Go to build and then build and it should create the Windows binary :) " Problem: No SRC folder and no SANDBOX.CPB file anywhere.... (searche...
by Clownfish
July 9th, 2009, 6:33 am
Forum: Sandbox General Chat
Topic: The Official Free Blender Model Repository
Replies: 1
Views: 665

Re: The Official Free Blender Model Repository

I found a few more blender model repositories: Be sure to check the licensing for a model before you use it. http://www.katorlegaz.com/3d_models/ Most of these models are under this license: http://creativecommons.org/licenses/by/3.0/us/ http://www.blendermodels.org/ Some of these models seem to be ...
by Clownfish
July 9th, 2009, 6:24 am
Forum: Sandbox General Chat
Topic: The Official Free Blender Model Repository
Replies: 1
Views: 665

The Official Free Blender Model Repository

Everyone, I bookmarked this page a while back: http://e2-productions.com/repository/modules/PDdownloads/ Would any of these models be usefull to the Sandbox? I know lots of them are have high poly count, and this would not be good. Is there a way to load a model like this, and then reduce the polyco...
by Clownfish
July 9th, 2009, 5:59 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Underwater ogres
Replies: 12
Views: 1678

Re: Underwater ogres

Omg and i thought first time that no one likes it XD, but what u liked about that map then? Hey Madfox, I liked the arrangement of your map a lot. I thought it was very fun to explore! :D Your terrain work is also nicely done. The hidden cave below the dragon that leds to a secret Ogre world was al...

Go to advanced search