Search found 21 matches

by ticker
October 21st, 2012, 6:17 am
Forum: Sandbox General Support
Topic: Just installed 2.8
Replies: 10
Views: 1513

Re: Just installed 2.8

@ticker Windows is sort of the second class citizen - you've got tons of inconvenient BAT files, a stdout.txt (no console output), and development is rather cumbersome due to that and other factors... But OS X, by comparison is the red-headed stepchild, and as such you're unfortunately by your lone...
by ticker
August 22nd, 2012, 1:09 am
Forum: Sandbox General Support
Topic: Just installed 2.8
Replies: 10
Views: 1513

Re: Just installed 2.8

I tried out the Multiplatform build on an iMac running OSX 10.7.4 - using the Sandbox Launcher from Nov. 2010 (10.2 Mb) that works OK for both 2.6.1 and 2.7 versions on the same Mac. First, it froze my machine then on re-boot put up weird text dialogs as if the keyboard was re-mapped. Had I been abl...
by ticker
July 30th, 2012, 9:16 pm
Forum: Board News & Announcements
Topic: How To Make Video Games Article
Replies: 19
Views: 7658

Re: How To Make Video Games Article

Mike, I like the concept of writing articles about the process of game design. Please don't be deterred by comments such as those Josh_McH made regarding the format. As an engineer he probably wants 'how-to' bullet points, which is fine for purely procedural stuff, but may be completely unsuitable w...
by ticker
October 18th, 2011, 7:10 pm
Forum: Board News & Announcements
Topic: Platinum Arts Sandbox Free 3D Game Maker 2.7 Feedback Forum
Replies: 10
Views: 6447

Re: Platinum Arts Sandbox Free 3D Game Maker 2.7 Feedback Fo

Your statement is pure conjecture, sandbox is as compatible with OS X as it has always been. The problem is that everyone on the team is completely apathetic towards mac. We do not wish the use the platform, nor own it or let alone buy it for the sole purpose of preparing OS X binaries for sandbox....
by ticker
October 16th, 2011, 6:24 pm
Forum: Board News & Announcements
Topic: Platinum Arts Sandbox Free 3D Game Maker 2.7 Feedback Forum
Replies: 10
Views: 6447

Re: Platinum Arts Sandbox Free 3D Game Maker 2.7 Feedback Fo

I'd put my hand up, but I'm still getting my head around Xcode. One other question, tho'; recent releases that have a multi-platform mode only run in Windows or Unix, while previous ones ran with Mac included. Is this due to Mac platform upgrades getting too far away from a unix kernel?
by ticker
October 13th, 2011, 1:11 am
Forum: Board News & Announcements
Topic: Platinum Arts Sandbox Free 3D Game Maker 2.7 Feedback Forum
Replies: 10
Views: 6447

Re: Platinum Arts Sandbox Free 3D Game Maker 2.7 Feedback Fo

Thanks for the effort, Mike and the team. Anyone working on a Mac binary for 2.7? (say, Popinman?)... anyways, I'll check the PC version out in the meantime.
by ticker
September 7th, 2011, 8:31 pm
Forum: Forum Introductions
Topic: Hi Sandboxers!
Replies: 6
Views: 1100

Re: Hi Sandboxers!

Thanks for the script, InHumanUnit.

Now I need to know how to activate Zombie with a console call, or maybe with a cfg script? Any help there?
by ticker
June 22nd, 2011, 6:13 am
Forum: Sandbox General Support
Topic: Does this actually work on a mac?
Replies: 11
Views: 1290

Re: Does this actually work on a mac?

Sounds like you've managed to get the 2.3 version working, leschnel. My suggestion was actually to get 2.3 up and running by NOT using the launcher included with the 2.3 download to launch it, but to use the later (and larger) version of the launcher instead. Don't know why this worked for me but it...
by ticker
June 20th, 2011, 10:00 pm
Forum: Sandbox General Support
Topic: Cannot compile on snow leopard (OSX 10.6)
Replies: 7
Views: 991

Re: Cannot compile on snow leopard (OSX 10.6)

Sorry - double posted by mistake (too fast on the trigger finger ...)

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