
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 209 matches
- January 3rd, 2012, 12:36 pm
- Forum: Off-topic
- Topic: M.I.A.(missing in action)
- Replies: 138
- Views: 60803
Re: M.I.A.(missing in action)
I saw you on last night, Obsidian.
And when did Arc get an avatar?????

- January 3rd, 2012, 12:32 pm
- Forum: Donate Content To Sandbox And The Community
- Topic: Java's Calculator
- Replies: 6
- Views: 16413
Re: Java's Calculator
Instead of using the if else if else statement so many times, you should try using the switch statement. switch ( select ) { case 1: result = num1 + num2; System.out.println(result); break; case 2: result = num1 - num2; System.out.println(result); break; case 3: result = num1 * num2; System.out.prin...
- November 10th, 2011, 11:32 pm
- Forum: Sandbox General Support
- Topic: Assistance regarding mix of scripts and mdls
- Replies: 3
- Views: 1733
Re: Assistance regarding mix of scripts and mdls
Good luck with finishing it on time!
-Java
-Java
- November 10th, 2011, 2:57 pm
- Forum: Sandbox General Support
- Topic: How do I make Entity Tags disappear in gameplay mode?
- Replies: 6
- Views: 2767
Re: How do I make Entity Tags disappear in gameplay mode?
If you read the all the replies(4), your question should be answered. If you're in coop, switch to sp. For videos, use "Shift+4" in editmode, then exit editmode. If all else fails, switch to RPG.
-Java
-Java
- November 10th, 2011, 2:07 pm
- Forum: Sandbox General Support
- Topic: Spacecraft
- Replies: 14
- Views: 5115
Re: Spacecraft
I don't think this topic belongs in the Sandbox Chat forum. It should be in the Support Section so that everybody can learn how to import models. I don't know much about models... you should wait for Leo or Eagle or some other experienced modeler to come on.
-Java
-Java
- November 9th, 2011, 7:20 pm
- Forum: Sandbox General Chat
- Topic: Ideas For The SB Community - Social Site, Video Blog, More?
- Replies: 43
- Views: 16566
Re: Ideas For The SB Community - Social Site, Video Blog, Mo
Agreed. I like it so far, except I don't think it's possible to change the header's background color for your profile only. Another thing... it just has too many tabs/menus/pages. If this was reduced, I think it would be easier for some people to navigate through it. For example, I don't think the v...
- November 9th, 2011, 3:42 pm
- Forum: Donate Content To Sandbox And The Community
- Topic: I've Created a 2.6.1 RPG Multiplayer
- Replies: 8
- Views: 4671
Re: I've Created a 2.6.1 RPG Multiplayer
Is this like... your first time seeing this topic? I believe it was made two months ago, before BlackGulf knew about networking and how to use Sandbox correctly. I'm sure that he now understands that what he created isn't a 2.6.1 RPG MP, but just the menu by copying and pasting it from FPS. I, on on...
- November 7th, 2011, 5:55 pm
- Forum: Forum Introductions
- Topic: Back in the game
- Replies: 3
- Views: 2699
Re: Back in the game
Hey Nekia! Nice name, btw. Would love to see you with your own account. I hope to use your models in AD. I'll see you around the forums, then.
-Java
-Java
- November 7th, 2011, 12:22 pm
- Forum: Sandbox General Chat
- Topic: What's been popular?
- Replies: 16
- Views: 6404
Re: What's been popular?
I'm currently using PAS to do many things, so, naturally, I played the demo maps! Why do I say this? So I can say...
PAS FTW!
-Java
P.S. Notice how I used your exact format? Copycating FTW! XD
PAS FTW!
-Java
P.S. Notice how I used your exact format? Copycating FTW! XD
- November 7th, 2011, 12:19 pm
- Forum: Sandbox General Support
- Topic: some questions [RPG mode]
- Replies: 9
- Views: 6451
Re: some questions [RPG mode]
The flee and fear directives have not yet been implemented into PAS's AI. As for the 'r_script_sight' command, I never knew it existed. Hirato will probably answer that for you. I'm not sure about the 'move to' action, but maybe you could use waypoints to set it up? This works the same way as the 'a...