Search found 62 matches

by Sircameron
April 12th, 2012, 5:14 pm
Forum: Sandbox General Support
Topic: custom scoring system...this is a tough one...
Replies: 9
Views: 1136

Re: custom scoring system...this is a tough one...

If you're going through all that trouble you could add the date to the "todays_report.txt" filename itselfand have something like "(mm/dd/yyyy)_report". Unless you just plan on recording the data to something else each day.. You would have a separate .txt file for each day as opp...
by Sircameron
April 10th, 2012, 4:19 pm
Forum: Sandbox General Support
Topic: Hud scripting the hbar
Replies: 2
Views: 360

Re: Hud scripting the hbar

Awesome! Thanks
by Sircameron
April 9th, 2012, 2:28 pm
Forum: Sandbox General Support
Topic: Hud scripting the hbar
Replies: 2
Views: 360

Hud scripting the hbar

So i cant figure out how to flip the way the health and mana bars decrease. They go left to right if they're located on the left half of the screen, and right to left if located on the right side.. Any clues would help. I've tried changing every +f/-f/divf in the hbar with no luck
by Sircameron
April 9th, 2012, 1:16 am
Forum: Sandbox General Support
Topic: healthpotion (RPG)
Replies: 17
Views: 2995

Re: healthpotion (RPG)

The full prototype of that command is "START(new_status, "iif", (int *st, int *el, float *m),". That means in order, it takes 3 arguments which are "statusgroup," "element" and "multiplier". I'm sorry to say, but I really don't understand this :oops...
by Sircameron
April 8th, 2012, 2:01 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1785

Re: how to add a model to an entity (newbie)

Yea i misread the description for it.. But if you plan on making a single player fps. You could always make it in the rpg mode, thus adding stats, attributes, exp, and you could even have your box puzzle work as you intended it to be.. Dont let the name "rpg" limit your thinking to magic, ...
by Sircameron
April 8th, 2012, 12:55 am
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1785

Re: how to add a model to an entity (newbie)

Try making it lighter by changing the (25) to a lower number like (5) to see if you can move it.. Im almost certain the sinking is cause by the model.. If you move it up higher on its z-axis you should be fine (in your 3d modelling program not in game)
by Sircameron
April 7th, 2012, 11:39 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1785

Re: how to add a model to an entity (newbie)

Ok so i may have figured it out! You need to edit the "default_map_models.cfg" though in the (pas/data) folder, and at the very bottom of the list add mmodel "brick/tris" this will add your model to the list automatically.. Then you need to type "newent box 164 25" in t...
by Sircameron
April 7th, 2012, 11:01 pm
Forum: Sandbox General Support
Topic: how to add a model to an entity (newbie)
Replies: 25
Views: 1785

Re: how to add a model to an entity (newbie)

Ok well i hate to tell you this, but i havent even touched the FPS mode so i have no clue.. I don't wanna make you switch modes if you're really set on making a fps.. What i can help you with is the "obj.cfg" file so that your model loads correctly so copy the following into the "obj....

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