Search found 216 matches

by esequiel14
June 5th, 2011, 4:11 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Platinum arts aircrafts
Replies: 10
Views: 1816

Re: Platinum arts aircrafts

chocolatepie33 wrote:wow, you might as well make Area 51 (where they made/tested some of these) to go with them.

I am making a military airport where I am going to put all the fighter jets
by esequiel14
May 30th, 2011, 7:36 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Platinum arts aircrafts
Replies: 10
Views: 1816

Re: Platinum arts aircrafts

I am going build the aircraft that gets 8 votes first. If no aircraft has 8 votes by june 15 I am going to build the one that has more votes. As soon as an aircraft gets 8 votes I am going to start building it right away and when I finish it I am going to put the link for the download here
by esequiel14
May 30th, 2011, 2:08 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Platinum arts aircrafts
Replies: 10
Views: 1816

Platinum arts aircrafts

2262251428697 221224222

These are the aircrafts that I have build till now
by esequiel14
May 22nd, 2011, 5:10 pm
Forum: Sandbox General Support
Topic: What makes more lag game geometry or mapmodels?
Replies: 4
Views: 469

Re: What makes more lag game geometry or mapmodels?

The curious thing is that in the sandbox wiki in 'mapping taboos' it says this Mapmodels are objects in your game. You should use them in moderation; don't overdo it, because their rendering process is more expensive than that of terrain. This results in higher polygon-per-scene counts. So i guess t...
by esequiel14
May 20th, 2011, 11:40 pm
Forum: Sandbox General Support
Topic: What makes more lag game geometry or mapmodels?
Replies: 4
Views: 469

What makes more lag game geometry or mapmodels?

I did a test to find out what causes more lag game geometry or mapmodel geometry to do the test i made a mini city and I looked at the frames per second (Fps) then I converted the buildings of the city into mapmodels and put them in the same map and I looked at the Fps again. In the city wi...
by esequiel14
May 15th, 2011, 3:47 pm
Forum: Forum Introductions
Topic: Hey, I'm new to these forums!
Replies: 5
Views: 930

Re: Hey, I'm new to these forums!

Welcome to the forum read the board rules and dont get ban man! and post your best maps screenshots at the image gallery

salutations from Esequiel14 himself.
by esequiel14
May 15th, 2011, 2:39 pm
Forum: Forum Introductions
Topic: Hi it is me klimyriad
Replies: 10
Views: 1052

Re: Hi it is me klimyriad

Too bad that you lose all your member rank and posts count, what happen to your old account? and why use the user name kgklimyriad? when you can be klimyriad14.
by esequiel14
May 15th, 2011, 2:12 pm
Forum: Sandbox General Support
Topic: question about 2.7
Replies: 5
Views: 461

question about 2.7

I heard that 2.7 will have all non-commercial items removed so i was wondering which textures will be removed anybody knows? When I passed my maps from 2.5 to 2.6.1 I notice that some textures were missing so my maps had textures erros and I had to paint them all over again I want to know which wil...
by esequiel14
May 13th, 2011, 6:39 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: 50 hr: Project Temple
Replies: 6
Views: 1991

Re: 50 hr: Project Temple

actually the temple is base in the temple of the cover of the game god of war 1 Image

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