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by arcones
January 6th, 2012, 10:28 am
Forum: Sandbox General Support
Topic: Hand on Gun placement *no kids please*
Replies: 2
Views: 845

Re: Hand on Gun placement *no kids please*

I'm sorry to say I don't have experience with animated mapmodels.

If I guessed I would say you might be able to change it with one of the md5adjust commands (probably for Hand.R)
by arcones
January 3rd, 2012, 3:09 pm
Forum: Off-topic
Topic: M.I.A.(missing in action)
Replies: 138
Views: 17188

Re: M.I.A.(missing in action)

Since last year ;)

Created it sometime in November.
by arcones
January 2nd, 2012, 9:42 pm
Forum: Off-topic
Topic: M.I.A.(missing in action)
Replies: 138
Views: 17188

Re: M.I.A.(missing in action)

Haha, well hello again Obsidian!

I can see how full-time college and part-time job would be time consuming. Will you be back around here for long?
by arcones
January 2nd, 2012, 7:11 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: SINK - Underwater Adventure
Replies: 12
Views: 3354

Re: SINK - Underwater Adventure

Most of the tips I've gathered have been: "Start with an easy language." Something along those lines. I have to say I disagree. I'm not going to spend the better part of a year learning a language I'm not going to use, so I might as well just jump into something that can be readily applica...
by arcones
January 2nd, 2012, 8:35 am
Forum: Sandbox General Support
Topic: Sandbox Texture Issue
Replies: 5
Views: 798

Re: Sandbox Texture Issue

The coding most likely isn't proper.

You need to have the correct prefixes such z, d, n, etc, in their proper places. I'd recommend checking out another texture set which has those.

That's probably the issue.
by arcones
December 31st, 2011, 1:03 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: Revelade Revolution - Zombie Survival
Replies: 234
Views: 38717

Re: Revelade Revolution - Zombie Survival

I've seen the work TI and it's fantastic!

How is the alpha going to be tested? With a closed group? And if so, can we ask to participate?
by arcones
December 28th, 2011, 10:06 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: SINK - Underwater Adventure
Replies: 12
Views: 3354

Re: SINK - Underwater Adventure

Nope, but I'd assume it'd be in the menus.cfg

I'm not 100 percent sure though, it's a guess.
by arcones
December 27th, 2011, 7:12 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: SINK - Underwater Adventure
Replies: 12
Views: 3354

Re: SINK - Underwater Adventure

Looks awesome! I had an idea similar to this a while back....

Just a tip: The second pic is a bit redundant. The loading bar says "Loading..." even though right above it is the loading notification. You might want to change that.
by arcones
December 26th, 2011, 4:43 pm
Forum: Sandbox General Support
Topic: how to cast spells and is it possible to have weapons
Replies: 5
Views: 1200

Re: how to cast spells and is it possible to have weapons

Ahem, HUDguns were added. Matt posted a screenie somewhere, but I can't remember where.

On another note, Mike will most likely begin developing WW soon....
by arcones
December 24th, 2011, 9:55 pm
Forum: Off-topic
Topic: Merry Christmas!
Replies: 68
Views: 10539

Re: Merry Christmas!

Haha! I had forgotten about this topic! :D

Merry Christmas buddy, and too the rest of the PAS forum as well. Hope it's a great one for you guys ;D

Best wishes,
Arc