Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them. If you have any questions please e-mail me through the Platinum Arts website.
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- March 5th, 2012, 9:54 am
- Forum: Forum Introductions
- Topic: northstar
- Replies: 9
- Views: 2464
Re: northstar
As for the forums, yes, it's been extremely quiet recently. Likely school is one factor (I believe this is a lot of high school and college kids, plus some adults), along with everyone else probably doing their own thing (e.g. game-making). Honestly, I haven't seen any of the regulars for a good wh...
- February 22nd, 2012, 4:25 pm
- Forum: Sandbox General Support
- Topic: i have two small ...
- Replies: 2
- Views: 698
Re: i have two small ...
First off, you've placed this topic in the wrong area. Next time you have a question, please place it in the Support Section. Secondly, don't bump your topic needlessly. It's at the top of the recent topics list anyway... As for your questions: 1. Export? It's more a matter of creating an .exe that ...
- February 17th, 2012, 5:27 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: New Maps and Dragon Shouts
- Replies: 4
- Views: 2355
Re: New Maps and Dragon Shouts
Ironically I made a rope bridge the other day as well. Nice job.
I thought I recognized Kashyyyk once I hit those pictures!
I thought I recognized Kashyyyk once I hit those pictures!
- February 16th, 2012, 1:54 pm
- Forum: Sandbox General Chat
- Topic: Sandbox Space Sim
- Replies: 10
- Views: 2889
Re: Space Sim Idea...
Easily possible. You ship would probably become more of a hovercraft though, once you remove gravity (unless Hirato has some way of making you float whilst retaining speed (like in editmode)). I think it would be fantastic. You could have ports, enemy ships, etc (just like you said). The gui would b...
- February 16th, 2012, 11:30 am
- Forum: Sandbox General Chat
- Topic: Sandbox game using Sandbox?
- Replies: 2
- Views: 1091
Re: Sandbox game using Sandbox?
I don't believe terra-forming would be possible in Sandbox without some sort of modification. Creating things wouldn't be too hard depending on what you want, but once again, some things would require modification.
I'll let others weigh in on this one though...
I'll let others weigh in on this one though...
- February 15th, 2012, 11:03 pm
- Forum: Sandbox General Chat
- Topic: FPS
- Replies: 3
- Views: 1437
Re: FPS
My first answer to this question would be: Try Cube 2.
Or if you really want to stick with Sandbox, here's my second answer: Check out version 2.7.1- simply because they have HUD guns added. Meaning you have things in your hands ;D
Or if you really want to stick with Sandbox, here's my second answer: Check out version 2.7.1- simply because they have HUD guns added. Meaning you have things in your hands ;D
- February 12th, 2012, 3:42 pm
- Forum: Sandbox General Support
- Topic: cooking script
- Replies: 11
- Views: 1723
Re: Guislider in RPG dialog?
A common mistake that trips me up is missing quotation marks ( " ) or a bracket. So if there's quotation marks missing for you guislider meat count, that might be it, but I would think Sandbox would pick it up.
That would be my suggestion.
That would be my suggestion.
- February 9th, 2012, 9:38 pm
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Dark Tunnels
- Replies: 545
- Views: 56191
Re: Dark Tunnels
This project is on hold until further notice. At this point, I honestly do not have the time to complete this game as it would require all of my attention to even go somewhere with it. Instead, I'll focus on learning the RPG scripting and create a small prototype demo with the RPG mode so that I ha...
- February 7th, 2012, 6:50 pm
- Forum: Sandbox General Support
- Topic: creating a delay before going to a new level
- Replies: 9
- Views: 2571
Re: creating a delay before going to a new level
Yes, although it's not seconds per say. If you did: That might do the trick (it might be in milliseconds, I don't remember).
Code: Select all
sleep 5000- February 7th, 2012, 4:54 pm
- Forum: Sandbox General Support
- Topic: creating a delay before going to a new level
- Replies: 9
- Views: 2571
Re: creating a delay before going to a new level
The FPS command is:
Place that in your code with the proper number and you should be good to go.
If it's RPG, I'm not sure what the command is.
Code: Select all
sleep #If it's RPG, I'm not sure what the command is.