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by chocolatepie33
December 19th, 2012, 1:55 pm
Forum: Sandbox General Support
Topic: Moving 2 or more corners at once?
Replies: 11
Views: 1591

Re: Moving 2 or more corners at once?

you could also normally select all the faces and use the Q button plus your scroll wheel implementation to push in corners.
by chocolatepie33
December 19th, 2012, 1:53 pm
Forum: Sandbox General Support
Topic: Collision for a custom stair mesh?
Replies: 6
Views: 1703

Re: Collision for a custom stair mesh?

The default collision makes it impossible for the player to climb the stairs. From what I can tell the collision is basically the same size as the bounding box around the mesh. Yes, you can turn off collisions by using the mdlclip command in the model.cfg, but that only applies to the bounding box ...
by chocolatepie33
December 19th, 2012, 1:46 pm
Forum: Sandbox General Support
Topic: Requestion Comprehensive PAS 2.8 Controls List!
Replies: 14
Views: 1686

Re: Requestion Comprehensive PAS 2.8 Controls List!

I seriously doubt a few SVN changes constitute an entire engine upgrade being released. Plus, if you're always waiting for something new and better to work with, you're never going to get anything done. That's why you occasionally see people releasing stuff made in Blender 2.49 - the Blender release...
by chocolatepie33
December 19th, 2012, 1:43 pm
Forum: Sandbox General Support
Topic: Models
Replies: 7
Views: 1383

Re: Models

actually, turns out Syntensity uses Javascript and can utilize Python scripts as plug-ins. I'm not so sure about Octaforge, it definitely uses Lua for its scripting (instead of Cubescript, from what I can tell), but I'm not sure about what it's made of (e.g. C++ and Javascript, just C++, or some oth...
by chocolatepie33
December 17th, 2012, 7:12 pm
Forum: Tutorials and Resources
Topic: 3 new video tutorials!
Replies: 7
Views: 1271

Re: 3 new video tutorials!

if you haven't already you might wish to throw these onto the wiki, I would but I'm rather lazy and busy atm.
by chocolatepie33
December 17th, 2012, 7:09 pm
Forum: Sandbox General Support
Topic: Exporting maps from Cube 2 or Sandbox is broken!
Replies: 7
Views: 960

Re: Exporting maps from Cube 2 or Sandbox is broken!

DreamBliss wrote:Thanks! I have to admit, it does appear that Sandbox also has the most lively community ATM -


:lol: :lol: :lol: :lol:

:cry: :cry: :cry: :cry:

Oh, if only you knew...
by chocolatepie33
December 17th, 2012, 7:08 pm
Forum: Sandbox General Support
Topic: Models
Replies: 7
Views: 1383

Re: Models

I hope this feature was merged with Tesseract. Why would dynamic lighting come with detailed collision? Of course, that'd be a great feature, but the only cube engine-related stuff with detailed collision were the Lua-based cube engines (e.g. Syntensity and likely Octaforge). First is there away of...
by chocolatepie33
December 17th, 2012, 7:06 pm
Forum: Sandbox General Support
Topic: Requestion Comprehensive PAS 2.8 Controls List!
Replies: 14
Views: 1686

Re: Requestion Comprehensive PAS 2.8 Controls List!

northstar wrote:but i have to wait for cube 3 to move on that


you keep bringing that up, I'd seriously like to see some links to what you're talking about.
by chocolatepie33
December 17th, 2012, 7:04 pm
Forum: Sandbox General Support
Topic: SuperHero Rpg: Are these things possible?
Replies: 5
Views: 1928

Re: SuperHero Rpg: Are these things possible?

Can you make surfaces climable? within the cube 2 engine family, yes, this is a material found in Red Eclipse. It's a very common feature request for Sandbox, I agree that should be implemented soon. Flight??? Depends. Yes, it's possible in Sandbox, there's a spell in the rosestorm mini-game that a...
by chocolatepie33
December 17th, 2012, 6:56 pm
Forum: Sandbox General Support
Topic: Moving 2 or more corners at once?
Replies: 11
Views: 1591

Re: Moving 2 or more corners at once?

at what time are you talking about (within the video)?

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